Player Matchup

Bellona
Bellona
Onkel-Benz90
Bellona
Level 64
God Stats
5W - 5L
1,793 SR
Queue Stats
22W - 25L
1,543 Elo+
Party 3
Loki
Loki
miguel20_21
Loki
Level 65
God Stats
14W - 8L
1,621 SR
Queue Stats
107W - 123L
1,348 Elo+
Party 4
Scylla
Scylla
pelu_drowned
Scylla
Level 60
God Stats
2W - 3L
1,361 SR
Queue Stats
43W - 63L
1,285 Elo+
Party 4
Ymir
Ymir
quiddche
Ymir
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
132W - 153L
1,384 Elo+
Party 3
Anhur
Anhur
zxXRafikiXxz
Anhur
Level 62
God Stats
2W - 1L
1,830 SR
Queue Stats
42W - 49L
1,528 Elo+
Party 3
Team Averages
Level 67
1,621 SR
1,418 Elo+

VS

Team Averages
Level 66
1,459 SR
1,398 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Reeig13
Izanami
Level 49
God Stats
11W - 12L
1,608 SR
Queue Stats
14W - 24L
1,360 Elo+
Party 2
Mulan
Mulan
Xano2295
Mulan
Level 67
God Stats
6W - 20L
1,300 SR
Queue Stats
24W - 33L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
el_mag10ico
Baron Samedi
Level 27
God Stats
12W - 12L
1,390 SR
Queue Stats
43W - 68L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Onkel-Benz90
Bellona
16
1 / 5 / 0
9,850
547
7,752
12,540
11,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 3
9,265
515
4,411
9,465
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
5 / 1 / 1
11,063
615
5,823
7,094
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
13
2 / 0 / 6
9,458
525
3,617
10,652
8,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 1
11,784
655
19,984
15,940
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 0
8,563
476
6,167
8,389
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
10
0 / 6 / 1
6,471
360
5,816
11,915
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Reeig13
Izanami
12
0 / 7 / 0
7,433
413
2,782
12,056
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Xano2295
Mulan
14
4 / 2 / 0
8,513
473
9,205
14,200
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
el_mag10ico
Baron Samedi
12
0 / 7 / 1
7,072
393
3,863
11,557
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
23
Kills
8
8
Deaths
23
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
0
4
L
Aphrodite
 
Aphrodite
0
6
1
0.08
W
Bellona
Onkel-Benz90
Bellona
1
5
0
0.2
L
Izanami
Reeig13
Izanami
0
7
0
0
L
Mulan
Xano2295
Mulan
4
2
0
2
L
Baron Samedi
el_mag10ico
Baron Samedi
0
7
1
0.07
W
3
1
3
4.5
W
Scylla
5
1
1
5.5
W
Ymir
2
0
6
5
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
27,833
55,691
Taken
58,117
31,096
Mitigated
22,773
27,902
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,167
1,250
0
752
8,389
2,810
0
924
7,415
0
45,615
L
Aphrodite
 
Aphrodite
5,816
634
707
5,185
11,915
2,676
0
1,153
10,762
25,915
0
W
Bellona
Onkel-Benz90
Bellona
7,752
2,892
0
3,699
12,540
11,576
0
1,651
10,135
4,276
56,020
L
Izanami
Reeig13
Izanami
2,782
2,026
0
1,467
12,056
2,061
0
857
11,199
0
50,419
L
Mulan
Xano2295
Mulan
9,205
811
0
4,815
14,200
10,993
0
2,126
12,074
9,048
36,741
L
Baron Samedi
el_mag10ico
Baron Samedi
3,863
489
0
425
11,557
4,233
0
4,837
6,533
30,210
0
W
4,411
590
0
4,810
9,465
3,128
0
807
8,580
0
60,361
W
Scylla
5,823
383
0
2,444
7,094
2,300
78
2,765
4,046
69,648
0
W
Ymir
3,617
681
1,946
3,128
10,652
8,546
0
2,241
8,299
18,627
0
W
19,984
14,001
0
11,875
15,940
5,546
2,489
3,891
12,012
0
99,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
38,052
554
Minions Killed
328
0
Camps Cleared
0
1,716,967
Distance Traveled
1,453,937
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,563
476
70
4
0
356,628
0
L
Aphrodite
6,471
360
46
3
0
281,042
3
W
Bellona
9,850
547
135
8
0
352,134
0
L
Izanami
7,433
413
85
5
0
266,766
0
L
Mulan
8,513
473
80
4
0
278,511
0
L
Baron Samedi
7,072
393
47
3
0
270,990
2
W
Loki
9,265
515
97
5
0
398,078
0
W
Scylla
11,063
615
141
8
0
321,515
0
W
Ymir
9,458
525
29
2
0
337,217
16
W
Anhur
11,784
655
152
8
0
308,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role