Player Matchup

Ne Zha
Ne Zha
God_Knucks
Ne Zha
Level 47
God Stats
8W - 11L
1,369 SR
Queue Stats
74W - 102L
1,322 Elo+
Party 2
Shiva
Shiva
NoseeToes
Shiva
Level 16
God Stats
2W - 2L
1,536 SR
Queue Stats
31W - 38L
1,425 Elo+
Party 2
Scylla
Scylla
smozywalk
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 2
Team Averages
Level 29
1,468 SR
1,315 Elo+

VS

Team Averages
Level 113
1,656 SR
1,542 Elo+
Ah Puch
Ah Puch
CorporalCack350
Ah Puch
Level 46
God Stats
32W - 29L
1,822 SR
Queue Stats
131W - 189L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Jojao_Pelado
Ao Kuang
Level 138
God Stats
1W - 2L
1,645 SR
Queue Stats
12W - 9L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Midas_V5
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
God_Knucks
Ne Zha
16
4 / 9 / 4
11,851
658
17,604
18,211
17,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
NoseeToes
Shiva
14
1 / 8 / 7
11,511
640
9,239
23,340
32,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
smozywalk
Scylla
17
5 / 10 / 3
12,231
680
11,122
21,754
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 19
13,135
730
11,217
10,063
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Jojao_Pelado
Ao Kuang
20
22 / 3 / 5
15,610
867
31,342
24,008
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Midas_V5
Aphrodite
18
3 / 4 / 20
12,966
720
13,838
19,674
7,865
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
27
27
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
Ne Zha
God_Knucks
Ne Zha
4
9
4
0.67
W
Ao Kuang
Jojao_Pelado
Ao Kuang
22
3
5
8.17
W
Aphrodite
Midas_V5
Aphrodite
3
4
20
3.25
L
Shiva
NoseeToes
Shiva
1
8
7
0.56
L
Scylla
smozywalk
Scylla
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
56,397
63,305
Taken
53,745
58,233
Mitigated
21,984
7,032
Healing
26,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,217
494
0
1,337
10,063
2,888
515
2,926
6,997
57,682
0
L
Ne Zha
God_Knucks
Ne Zha
17,604
3,865
0
1,799
18,211
17,746
595
15,720
2,265
0
43,794
W
Ao Kuang
Jojao_Pelado
Ao Kuang
31,342
6,724
0
9,997
24,008
11,231
135
2,908
19,395
52,900
5,089
W
Aphrodite
Midas_V5
Aphrodite
13,838
1,985
6,241
9,079
19,674
7,865
1,159
5,524
13,818
41,484
0
L
Shiva
NoseeToes
Shiva
9,239
2,171
1,536
2,812
23,340
32,355
95
17,641
5,154
0
26,208
L
Scylla
smozywalk
Scylla
11,122
1,556
0
885
21,754
8,132
295
19,800
1,698
45,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
41,711
169
Minions Killed
204
5
Camps Cleared
10
813,218
Distance Traveled
962,854
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,135
730
107
6
4
307,937
1
L
Ne Zha
11,851
658
49
3
2
282,560
0
W
Ao Kuang
15,610
867
32
2
4
331,575
4
W
Aphrodite
12,966
720
65
4
2
323,342
2
L
Shiva
11,511
640
30
2
0
274,448
3
L
Scylla
12,231
680
90
5
3
256,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role