Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Pique159
Tyr
Level 148
God Stats
1W - 2L
1,359 SR
Queue Stats
69W - 60L
1,365 Elo+
Solo
Poseidon
Poseidon
Ubervamp Reborn
Poseidon
Level 156
God Stats
6W - 12L
1,247 SR
Queue Stats
503W - 532L
1,569 Elo+
Solo
Team Averages
Level 138
1,421 SR
1,487 Elo+

VS

Team Averages
Level 97
1,640 SR
1,652 Elo+
Hera
Hera
CREATIVE GUY ME
Hera
Level 122
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Horus
Horus
Wilbs
Horus
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
23W - 17L
1,652 Elo+
Party 1
Hun Batz
Hun Batz
gamerhead85
Hun Batz
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 54L
1,588 Elo+
Party 1
Jormungandr
Jormungandr
sal1se
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,680 Elo+
Solo
Neith
Neith
skiddlin696969
Neith
Level 48
God Stats
2W - 0L
1,923 SR
Queue Stats
37W - 14L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 4 / 4
9,716
883
5,717
8,145
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
15
2 / 5 / 7
8,391
763
7,275
10,280
5,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
 
Ullr
12
1 / 4 / 8
7,168
652
5,167
8,370
2,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 7
8,323
757
7,746
13,631
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
14
2 / 5 / 10
8,090
735
8,244
9,899
3,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
9,940
904
14,764
5,577
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Wilbs
Horus
16
3 / 3 / 12
9,809
892
4,560
9,944
10,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
gamerhead85
Hun Batz
15
3 / 4 / 12
9,141
831
7,848
8,547
3,645
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
sal1se
Jormungandr
14
1 / 5 / 17
9,049
823
7,894
13,099
14,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 1 / 10
10,859
987
12,815
9,432
5,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
14
Kills
21
21
Deaths
15
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
4
1.75
L
Anubis
 
Anubis
2
5
7
1.1
L
Ullr
 
Ullr
1
4
8
1.25
W
7
2
8
5.5
L
4
3
7
2.5
L
Poseidon
2
5
10
1.4
W
Horus
Wilbs
Horus
3
3
12
3
W
Hun Batz
gamerhead85
Hun Batz
3
4
12
2.25
W
Jormungandr
sal1se
Jormungandr
1
5
17
1.9
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
47,881
50,325
Taken
46,599
24,033
Mitigated
37,357
18,773
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,717
253
3,879
1,716
8,145
2,876
0
2,560
5,539
23,606
0
L
Anubis
 
Anubis
7,275
64
387
2,123
10,280
5,177
0
4,445
5,639
24,789
0
L
Ullr
 
Ullr
5,167
2,061
204
1,692
8,370
2,740
0
3,587
4,589
0
7,461
W
14,764
2,724
515
1,023
5,577
2,429
423
2,416
3,008
29,974
0
L
7,746
791
1,272
5,454
13,631
10,199
0
4,995
8,502
0
10,032
L
Poseidon
8,244
1,440
479
1,567
9,899
3,041
0
6,193
3,398
17,163
0
W
Horus
Wilbs
Horus
4,560
2,090
4,599
4,183
9,944
10,909
72
4,462
5,142
0
6,382
W
Hun Batz
gamerhead85
Hun Batz
7,848
1,186
0
326
8,547
3,645
942
3,249
5,074
0
21,480
W
Jormungandr
sal1se
Jormungandr
7,894
541
460
1,719
13,099
14,767
35
6,073
6,783
13,508
0
W
12,815
3,845
1,012
4,053
9,432
5,607
779
4,464
4,683
0
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
48,798
114
Minions Killed
113
0
Camps Cleared
0
965,650
Distance Traveled
1,120,265
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,716
883
53
5
0
222,158
0
L
Anubis
8,391
763
27
2
0
185,181
0
L
Ullr
7,168
652
6
1
0
157,455
0
W
Hera
9,940
904
35
3
0
208,918
2
L
Tyr
8,323
757
6
1
0
210,711
0
L
Poseidon
8,090
735
22
2
0
190,145
1
W
Horus
9,809
892
3
0
0
225,268
0
W
Hun Batz
9,141
831
41
4
0
234,867
0
W
Jormungandr
9,049
823
5
0
0
221,233
1
W
Neith
10,859
987
29
3
0
229,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role