Player Matchup

Da Ji
Da Ji
DiseasedFool
Da Ji
Level 86
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Wildlife96
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
koallasaurus
Mulan
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,022 Elo+
Party 1
Team Averages
Level 85
1,496 SR
1,341 Elo+

VS

Team Averages
Level 88
1,408 SR
1,355 Elo+
Izanami
Izanami
Blispak
Izanami
Level 125
God Stats
3W - 13L
1,222 SR
Queue Stats
20W - 51L
1,288 Elo+
Solo
Bellona
Bellona
DexterFCP
Bellona
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,418 Elo+
Solo
Merlin
Merlin
jnewsome
Merlin
Level 34
God Stats
0W - 1L
1,501 SR
Queue Stats
5W - 8L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
9,832
819
11,172
7,983
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Wildlife96
Kukulkan
14
4 / 0 / 10
9,330
778
7,565
3,788
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 3 / 13
9,716
810
10,054
11,696
6,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blispak
Izanami
11
1 / 4 / 2
7,236
603
6,838
9,633
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
DexterFCP
Bellona
11
0 / 7 / 2
7,112
593
2,660
13,484
6,468
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
jnewsome
Merlin
11
2 / 8 / 1
7,663
639
7,626
10,385
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
3
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blispak
Izanami
1
4
2
0.5
L
Bellona
DexterFCP
Bellona
0
7
2
0.14
W
9
0
7
12.5
W
Kukulkan
Wildlife96
Kukulkan
4
0
10
9
L
Merlin
jnewsome
Merlin
2
8
1
0.31
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
17,124
23,467
Taken
33,502
11,636
Mitigated
14,555
7,240
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blispak
Izanami
6,838
3,578
0
2,047
9,633
4,369
0
2,636
6,825
0
21,844
L
Bellona
DexterFCP
Bellona
2,660
255
28
680
13,484
6,468
0
3,544
9,707
0
16,566
W
11,172
2,214
0
3,216
7,983
3,653
0
2,400
5,392
0
34,967
W
Kukulkan
Wildlife96
Kukulkan
7,565
368
0
181
3,788
1,340
661
1,429
2,244
35,658
0
L
Merlin
jnewsome
Merlin
7,626
335
0
0
10,385
3,718
0
1,475
8,834
22,984
0
W
10,054
447
0
3,843
11,696
6,643
0
4,209
7,137
0
20,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
22,011
130
Minions Killed
101
7
Camps Cleared
5
661,193
Distance Traveled
554,437
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,236
603
35
3
2
184,276
3
L
Bellona
7,112
593
34
3
0
201,014
2
W
Da Ji
9,832
819
35
3
3
232,971
4
W
Kukulkan
9,330
778
71
6
1
204,467
0
L
Merlin
7,663
639
32
3
3
169,147
1
W
Mulan
9,716
810
24
2
3
223,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role