Player Matchup

Janus
Janus
DeadlyHeskan
Janus
Level 106
God Stats
9W - 11L
1,249 SR
Queue Stats
533W - 569L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Pyro06
Gilgamesh
Level 80
God Stats
2W - 2L
1,569 SR
Queue Stats
23W - 30L
1,437 Elo+
Solo
Chernobog
Chernobog
Smzy
Chernobog
Level 64
God Stats
13W - 11L
1,725 SR
Queue Stats
242W - 202L
1,653 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,511 Elo+

VS

Team Averages
Level 98
1,488 SR
1,456 Elo+
Charybdis
Charybdis
EzekielMondain
Charybdis
Level 122
God Stats
207W - 232L
1,463 SR
Queue Stats
437W - 566L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LostKnightBr204
Morgan Le Fay
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,522 Elo+
Party 1
Bacchus
Bacchus
RHLoliveira
Bacchus
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 112L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,879
716
9,364
8,142
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Pyro06
Gilgamesh
12
0 / 4 / 7
7,738
703
6,881
14,210
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Smzy
Chernobog
14
11 / 6 / 0
10,721
975
10,821
9,497
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EzekielMondain
Charybdis
14
8 / 3 / 4
9,466
861
11,020
9,724
3,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LostKnightBr204
Morgan Le Fay
12
1 / 6 / 8
8,028
730
4,555
10,347
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RHLoliveira
Bacchus
14
5 / 3 / 9
9,862
897
11,563
11,950
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
14
14
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Charybdis
EzekielMondain
Charybdis
8
3
4
3.33
W
Morgan Le Fay
LostKnightBr204
Morgan Le Fay
1
6
8
0.83
L
Gilgamesh
Pyro06
Gilgamesh
0
4
7
0.88
W
Bacchus
RHLoliveira
Bacchus
5
3
9
3.17
L
Chernobog
Smzy
Chernobog
11
6
0
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,066
Damage
27,138
31,849
Taken
32,021
13,235
Mitigated
22,794
5,197
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,364
153
0
1,236
8,142
2,357
0
5,956
2,186
32,373
0
W
Charybdis
EzekielMondain
Charybdis
11,020
5,089
31
2,862
9,724
3,257
1,148
2,932
6,551
0
28,748
W
Morgan Le Fay
LostKnightBr204
Morgan Le Fay
4,555
382
88
857
10,347
3,113
258
3,431
6,801
22,789
0
L
Gilgamesh
Pyro06
Gilgamesh
6,881
1,644
142
2,879
14,210
8,012
0
4,960
9,250
0
18,302
W
Bacchus
RHLoliveira
Bacchus
11,563
1,609
0
1,881
11,950
16,424
0
3,335
8,366
26,193
0
L
Chernobog
Smzy
Chernobog
10,821
6,702
139
801
9,497
2,866
0
5,531
3,966
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
27,356
109
Minions Killed
114
5
Camps Cleared
6
608,460
Distance Traveled
633,366
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,879
716
56
5
2
216,480
2
W
Charybdis
9,466
861
54
5
3
213,503
1
W
Morgan Le Fay
8,028
730
40
4
1
190,673
0
L
Gilgamesh
7,738
703
31
3
3
211,895
4
W
Bacchus
9,862
897
20
2
2
229,190
3
L
Chernobog
10,721
975
22
2
0
180,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role