Player Matchup

Neith
Neith
LunaStargazer45
Neith
Level 16
God Stats
2W - 3L
1,622 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 2
Horus
Horus
RockLobster65
Horus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 40L
1,487 Elo+
Party 2
Anubis
Anubis
Skyfire247
Anubis
Level 125
God Stats
1W - 0L
1,676 SR
Queue Stats
14W - 25L
1,517 Elo+
Party 2
Team Averages
Level 82
1,599 SR
1,490 Elo+

VS

Team Averages
Level 63
1,641 SR
1,734 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
hesjuan
Janus
Level 105
God Stats
5W - 1L
1,620 SR
Queue Stats
95W - 29L
1,821 Elo+
Party 1
Cernunnos
Cernunnos
solarwalker4
Cernunnos
Level 28
God Stats
13W - 3L
1,803 SR
Queue Stats
97W - 31L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,103
678
4,141
5,923
1,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 3
6,380
709
1,520
4,462
2,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Skyfire247
Anubis
12
3 / 1 / 2
7,165
796
4,950
5,162
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 3 / 1
6,113
679
2,724
8,018
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
hesjuan
Janus
11
1 / 2 / 0
5,805
645
7,110
3,681
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
solarwalker4
Cernunnos
3
0 / 0 / 0
4,770
530
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
3
3
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
1
0.83
W
1
1
2
2
W
1
1
3
2.5
W
Anubis
Skyfire247
Anubis
3
1
2
4
L
Janus
hesjuan
Janus
1
2
0
0.5
L
Cernunnos
solarwalker4
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
9,834
15,547
Taken
11,699
6,647
Mitigated
3,906
5,882
Healing
1,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,724
0
114
1,252
8,018
3,250
0
2,655
5,363
4,499
0
W
4,141
2,327
0
660
5,923
1,851
318
3,685
1,938
0
17,875
W
1,520
663
1,286
1,413
4,462
2,770
0
2,332
1,884
0
7,333
W
Anubis
Skyfire247
Anubis
4,950
643
0
2,523
5,162
2,026
622
3,127
1,612
28,081
0
L
Janus
hesjuan
Janus
7,110
211
0
566
3,681
656
0
2,295
1,386
26,875
0
L
Cernunnos
solarwalker4
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
16,688
108
Minions Killed
54
5
Camps Cleared
1
450,241
Distance Traveled
286,940
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,113
679
6
1
0
137,621
2
W
Neith
6,103
678
23
3
0
140,449
2
W
Horus
6,380
709
24
3
2
164,670
2
W
Anubis
7,165
796
61
7
3
145,122
0
L
Janus
5,805
645
48
5
1
149,319
1
L
Cernunnos
4,770
530
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role