Player Matchup

Nu Wa
Nu Wa
GregTheLovemaker
Nu Wa
Level 123
God Stats
2W - 2L
1,326 SR
Queue Stats
121W - 99L
1,670 Elo+
Party 3
Mulan
Mulan
XxfuzexX
Mulan
Level 155
God Stats
2W - 6L
1,535 SR
Queue Stats
314W - 329L
1,599 Elo+
Solo
Medusa
Medusa
Zervolar
Medusa
Level 109
God Stats
1W - 6L
1,476 SR
Queue Stats
226W - 232L
1,617 Elo+
Solo
He Bo
He Bo
wingedleader
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,670 Elo+
Party 3
Bellona
Bellona
xJuαnDi
Bellona
Level 115
God Stats
6W - 5L
1,176 SR
Queue Stats
152W - 149L
1,554 Elo+
Solo
Team Averages
Level 126
1,403 SR
1,622 Elo+

VS

Team Averages
Level 140
1,474 SR
1,583 Elo+
Ravana
Ravana
ArtificialCC
Ravana
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 93L
1,620 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gravìty
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,519 SR
Queue Stats
99W - 98L
1,447 Elo+
Party 1
Susano
Susano
Stellf
Susano
Level 156
God Stats
1W - 0L
1,351 SR
Queue Stats
41W - 37L
1,683 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VeryViking
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,790 Elo+
Party 1
Discordia
Discordia
lizzybear88
Discordia
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,628
477
7,797
7,593
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
XxfuzexX
Mulan
13
5 / 3 / 4
8,245
515
9,206
16,241
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Zervolar
Medusa
8
0 / 5 / 0
5,727
358
2,538
6,048
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 3
8,913
557
7,125
9,242
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xJuαnDi
Bellona
15
2 / 2 / 3
9,092
568
10,819
14,976
17,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 2 / 4
9,349
584
9,860
9,853
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Gravìty
Ah Muzen Cab
17
11 / 2 / 2
11,203
700
13,178
11,285
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Stellf
Susano
14
3 / 5 / 5
8,493
531
7,061
11,687
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
VeryViking
Kumbhakarna
13
1 / 1 / 11
8,653
541
6,385
14,916
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
lizzybear88
Discordia
13
1 / 3 / 3
8,223
514
3,696
7,464
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
18
18
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
2
2
4
2
W
Ah Muzen Cab
Gravìty
Ah Muzen Cab
11
2
2
6
L
2
3
5
1.5
W
Susano
Stellf
Susano
3
5
5
1.1
W
Kumbhakarna
VeryViking
Kumbhakarna
1
1
11
6.5
L
Mulan
XxfuzexX
Mulan
5
3
4
2.33
L
Medusa
Zervolar
Medusa
0
5
0
0
W
Discordia
lizzybear88
Discordia
1
3
3
0.83
L
4
5
3
1.1
L
Bellona
xJuαnDi
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
40,180
54,100
Taken
55,205
37,617
Mitigated
33,280
14,534
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,860
3,232
0
4,622
9,853
8,076
536
1,773
8,080
0
61,346
W
Ah Muzen Cab
Gravìty
Ah Muzen Cab
13,178
5,411
0
5,406
11,285
4,019
1,992
3,097
8,188
0
87,056
L
7,797
1,253
0
1,130
7,593
2,394
0
4,393
2,996
53,317
0
W
Susano
Stellf
Susano
7,061
1,437
0
4,910
11,687
4,156
0
3,782
7,905
0
46,488
W
Kumbhakarna
VeryViking
Kumbhakarna
6,385
1,155
0
2,503
14,916
14,374
0
3,991
10,925
20,963
0
L
Mulan
XxfuzexX
Mulan
9,206
1,660
0
4,029
16,241
14,348
0
3,371
12,794
0
24,918
L
Medusa
Zervolar
Medusa
2,538
1,600
0
1,093
6,048
790
0
619
5,429
0
18,323
W
Discordia
lizzybear88
Discordia
3,696
429
0
1,076
7,464
2,655
148
2,455
5,009
51,194
0
L
7,125
435
0
2,390
9,242
2,356
0
954
8,224
70,446
0
L
Bellona
xJuαnDi
Bellona
10,819
3,486
0
5,892
14,976
17,729
47
400
14,576
176
62,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
45,921
452
Minions Killed
466
0
Camps Cleared
0
1,423,071
Distance Traveled
1,625,063
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,349
584
125
8
0
326,966
5
W
Ah Muzen Cab
11,203
700
147
9
0
321,171
5
L
Nu Wa
7,628
477
98
6
0
300,325
3
W
Susano
8,493
531
76
5
0
349,772
6
W
Kumbhakarna
8,653
541
16
1
0
326,757
5
L
Mulan
8,245
515
34
2
0
304,606
3
L
Medusa
5,727
358
46
3
0
168,307
1
W
Discordia
8,223
514
102
6
0
300,397
5
L
He Bo
8,913
557
141
9
0
323,772
0
L
Bellona
9,092
568
133
8
0
326,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role