Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DjJαnus
Janus
Level 118
God Stats
84W - 66L
1,565 SR
Queue Stats
86W - 66L
1,519 Elo+
Solo
Ne Zha
Ne Zha
ForenZics
Ne Zha
Level 139
God Stats
2W - 0L
1,732 SR
Queue Stats
106W - 122L
1,497 Elo+
Party 2
Poseidon
Poseidon
FoxTattoo
Poseidon
Level 135
God Stats
3W - 1L
1,824 SR
Queue Stats
44W - 39L
1,574 Elo+
Solo
Amaterasu
Amaterasu
JustOneLastHit
Amaterasu
Level 66
God Stats
21W - 22L
1,527 SR
Queue Stats
317W - 323L
1,541 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,526 Elo+

VS

Team Averages
Level 141
1,448 SR
1,525 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Calahan
Khepri
Level 129
God Stats
4W - 9L
1,075 SR
Queue Stats
327W - 345L
1,529 Elo+
Party 1
Hachiman
Hachiman
Langlam
Hachiman
Level 157
God Stats
3W - 7L
1,504 SR
Queue Stats
498W - 512L
1,553 Elo+
Party 1
Janus
Janus
NovaVI
Janus
Level 135
God Stats
20W - 22L
1,566 SR
Queue Stats
101W - 114L
1,536 Elo+
Solo
Ra
Ra
Rahkoi
Ra
Level 155
God Stats
30W - 20L
1,593 SR
Queue Stats
484W - 492L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 4
6,591
599
4,452
5,032
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
DjJαnus
Janus
16
7 / 0 / 0
9,607
873
6,553
5,778
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ForenZics
Ne Zha
10
1 / 0 / 4
6,149
559
5,167
6,814
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
FoxTattoo
Poseidon
10
1 / 1 / 4
6,369
579
3,476
4,295
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
JustOneLastHit
Amaterasu
11
3 / 1 / 1
6,347
577
3,503
9,805
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 0
4,721
429
2,232
8,018
3,279
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
Calahan
Khepri
7
0 / 1 / 1
4,961
451
1,868
5,156
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Langlam
Hachiman
9
0 / 2 / 0
5,443
495
2,680
5,538
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
NovaVI
Janus
10
1 / 4 / 1
5,737
522
4,633
7,085
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
9
1 / 3 / 1
5,605
510
3,753
5,599
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
4
4
L
King Arthur
 
King Arthur
0
4
0
0
L
Khepri
Calahan
Khepri
0
1
1
0.5
W
Janus
DjJαnus
Janus
7
0
0
7
W
Ne Zha
ForenZics
Ne Zha
1
0
4
3
W
Poseidon
FoxTattoo
Poseidon
1
1
4
3
W
Amaterasu
JustOneLastHit
Amaterasu
3
1
1
3.5
L
Hachiman
Langlam
Hachiman
0
2
0
0
L
Janus
NovaVI
Janus
1
4
1
0.38
L
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
15,166
31,724
Taken
31,396
11,044
Mitigated
11,130
9,359
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,452
1,563
0
2,276
5,032
1,439
600
1,303
3,729
0
46,268
L
King Arthur
 
King Arthur
2,232
174
0
1,054
8,018
3,279
0
2,797
5,079
0
19,854
L
Khepri
Calahan
Khepri
1,868
323
0
1,521
5,156
2,994
0
665
4,469
10,968
0
W
Janus
DjJαnus
Janus
6,553
580
0
2,475
5,778
1,887
0
1,417
4,325
74,023
0
W
Ne Zha
ForenZics
Ne Zha
5,167
1,009
0
2,150
6,814
2,853
231
1,849
4,923
0
18,978
W
Poseidon
FoxTattoo
Poseidon
3,476
341
0
337
4,295
1,175
0
2,553
1,614
39,840
0
W
Amaterasu
JustOneLastHit
Amaterasu
3,503
1,487
0
2,121
9,805
3,690
0
2,815
6,287
0
37,685
L
Hachiman
Langlam
Hachiman
2,680
1,501
0
875
5,538
1,506
0
1,143
4,381
0
33,114
L
Janus
NovaVI
Janus
4,633
867
0
1,656
7,085
1,952
0
2,457
4,579
36,337
0
L
Ra
3,753
600
643
1,344
5,599
1,399
0
2,702
2,859
34,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
26,467
439
Minions Killed
289
0
Camps Cleared
0
1,166,726
Distance Traveled
1,045,243
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,591
599
78
7
0
216,917
4
L
King Arthur
4,721
429
45
4
0
182,781
1
L
Khepri
4,961
451
15
1
0
225,139
2
W
Janus
9,607
873
190
17
0
241,794
6
W
Ne Zha
6,149
559
24
2
0
230,849
6
W
Poseidon
6,369
579
81
7
0
232,363
6
W
Amaterasu
6,347
577
66
6
0
244,803
1
L
Hachiman
5,443
495
75
7
0
200,800
2
L
Janus
5,737
522
71
6
0
221,418
0
L
Ra
5,605
510
83
8
0
215,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role