Player Matchup

Kukulkan
Kukulkan
PenTheGuin
Kukulkan
Level 59
God Stats
5W - 8L
1,764 SR
Queue Stats
16W - 21L
1,590 Elo+
Party 2
Khepri
Khepri
Shaquanamaquefa
Khepri
Level 103
God Stats
0W - 1L
1,354 SR
Queue Stats
23W - 28L
1,507 Elo+
Party 2
Arachne
Arachne
Zartogasaurus
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,616 Elo+
Party 2
Team Averages
Level 64
1,539 SR
1,571 Elo+

VS

Team Averages
Level 68
1,534 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IAteMen
Medusa
Level 29
God Stats
17W - 14L
1,603 SR
Queue Stats
303W - 298L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
LuzcidTrap
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PenTheGuin
Kukulkan
13
4 / 2 / 1
8,507
709
8,700
5,097
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
7,437
620
2,809
8,610
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
11
1 / 4 / 3
7,313
609
4,631
8,200
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 1 / 7
8,377
698
5,327
8,387
4,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
IAteMen
Medusa
12
2 / 2 / 2
7,794
650
5,235
6,606
1,953
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LuzcidTrap
Kukulkan
15
5 / 2 / 4
9,307
776
7,969
4,943
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
7
5.5
W
Medusa
IAteMen
Medusa
2
2
2
1.5
W
Kukulkan
LuzcidTrap
Kukulkan
5
2
4
3.5
L
Kukulkan
PenTheGuin
Kukulkan
4
2
1
2.25
L
0
3
3
0.5
L
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
18,531
21,907
Taken
19,936
9,700
Mitigated
7,835
3,908
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,327
1,257
0
1,560
8,387
4,100
491
3,062
5,183
0
18,241
W
Medusa
IAteMen
Medusa
5,235
1,423
314
1,224
6,606
1,953
756
5,555
817
0
26,888
W
Kukulkan
LuzcidTrap
Kukulkan
7,969
855
0
280
4,943
1,782
410
2,835
1,926
29,484
0
L
Kukulkan
PenTheGuin
Kukulkan
8,700
642
0
924
5,097
2,045
426
1,687
3,243
31,222
0
L
2,809
578
0
1,344
8,610
3,796
635
3,320
5,189
17,407
1,378
L
Arachne
4,631
2,476
0
1,640
8,200
3,859
0
3,389
4,247
0
22,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
25,478
135
Minions Killed
155
7
Camps Cleared
5
598,818
Distance Traveled
633,592
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,377
698
39
3
1
217,244
4
W
Medusa
7,794
650
50
4
1
220,201
0
W
Kukulkan
9,307
776
66
6
3
196,147
2
L
Kukulkan
8,507
709
75
6
1
181,194
2
L
Khepri
7,437
620
28
2
2
200,121
3
L
Arachne
7,313
609
32
3
4
217,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role