Player Matchup

Arachne
Arachne
GrundleBJohnson
Arachne
Level 28
God Stats
2W - 3L
1,528 SR
Queue Stats
34W - 55L
1,421 Elo+
Solo
Chronos
Chronos
HotChocolateStan
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,281 Elo+
Solo
Sobek
Sobek
Maladroit1284
Sobek
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 173L
1,268 Elo+
Party 2
Olorun
Olorun
ZombiexMeg
Olorun
Level 93
God Stats
3W - 4L
1,285 SR
Queue Stats
364W - 401L
1,424 Elo+
Party 2
Chaac
Chaac
cupquake528
Chaac
Level 100
God Stats
9W - 9L
1,486 SR
Queue Stats
270W - 307L
1,466 Elo+
Party 2
Team Averages
Level 52
1,460 SR
1,372 Elo+

VS

Team Averages
Level 75
1,561 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
Disrrption
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 1
Apollo
Apollo
O3ToneMalone
Apollo
Level 28
God Stats
1W - 0L
1,523 SR
Queue Stats
23W - 21L
1,674 Elo+
Party 1
Thor
Thor
SquidgyMelons
Thor
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,674 Elo+
Party 1
Shiva
Shiva
That Alcoholic
Shiva
Level 126
God Stats
1W - 0L
1,781 SR
Queue Stats
20W - 16L
1,739 Elo+
Party 1
Khepri
Khepri
kwazeequip
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 7
12,133
809
16,854
19,309
9,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 7 / 11
9,913
661
12,443
14,041
6,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 6 / 19
11,612
774
6,234
24,317
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
ZombiexMeg
Olorun
19
5 / 6 / 14
11,954
797
15,039
18,782
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 7 / 15
11,028
735
23,816
24,072
28,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Disrrption
Morgan Le Fay
19
13 / 6 / 14
13,114
874
26,603
18,778
10,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
20
7 / 5 / 16
12,868
858
21,934
13,537
7,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 22
10,883
726
11,718
13,888
13,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 3 / 16
12,725
848
26,966
29,020
21,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
kwazeequip
Khepri
17
1 / 6 / 23
11,031
735
3,109
19,037
23,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
125
24
Kills
34
34
Deaths
26
66
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Disrrption
Morgan Le Fay
13
6
14
3.33
L
10
8
7
1.69
L
3
7
11
1.21
L
2
6
19
1.92
W
Apollo
7
5
16
3
W
2
6
22
2.17
W
11
3
16
6.33
L
Olorun
ZombiexMeg
Olorun
5
6
14
2
L
4
7
15
1.64
W
Khepri
kwazeequip
Khepri
1
6
23
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,386
Damage
90,330
100,521
Taken
94,260
82,179
Mitigated
76,634
35,068
Healing
30,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Disrrption
Morgan Le Fay
26,603
2,458
2,722
5,648
18,778
10,346
386
6,852
11,926
45,971
0
L
16,854
11,276
320
4,585
19,309
9,687
162
5,353
13,788
0
23,800
L
12,443
3,053
996
941
14,041
6,272
1,368
5,014
8,828
20,702
0
L
6,234
766
1,061
5,714
24,317
28,491
319
6,372
17,398
9,088
0
W
Apollo
21,934
13,776
2,164
2,168
13,537
7,255
3,212
4,548
8,989
0
56,925
W
11,718
1,340
2,763
1,680
13,888
13,733
326
6,748
7,140
0
31,442
W
26,966
2,557
2,160
9,226
29,020
21,572
607
8,888
19,968
0
38,398
L
Olorun
ZombiexMeg
Olorun
15,039
8,219
4,524
7,567
18,782
9,360
4,153
4,899
13,709
32,055
0
L
23,816
4,078
1,371
7,989
24,072
28,369
0
6,667
17,086
552
48,400
W
Khepri
kwazeequip
Khepri
3,109
878
409
1,667
19,037
23,728
186
7,068
11,969
7,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,640
Gold Earned
60,621
129
Minions Killed
180
0
Camps Cleared
0
1,254,524
Distance Traveled
1,263,196
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,114
874
52
3
0
244,062
2
L
Arachne
12,133
809
16
1
0
292,302
0
L
Chronos
9,913
661
18
1
0
232,259
0
L
Sobek
11,612
774
7
0
0
272,301
0
W
Apollo
12,868
858
66
4
0
255,319
2
W
Thor
10,883
726
25
2
0
232,449
0
W
Shiva
12,725
848
32
2
0
289,742
0
L
Olorun
11,954
797
35
2
0
227,972
1
L
Chaac
11,028
735
53
4
0
229,690
0
W
Khepri
11,031
735
5
0
0
241,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role