Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aramati
Cupid
Level 147
God Stats
11W - 6L
1,670 SR
Queue Stats
649W - 648L
1,524 Elo+
Party 2
Anhur
Anhur
Bratàc
Anhur
Level 126
God Stats
9W - 11L
1,503 SR
Queue Stats
544W - 523L
1,523 Elo+
Party 2
He Bo
He Bo
Parallaxity
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,541 Elo+
Party 1
Khepri
Khepri
Rahan_guy
Khepri
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 74L
1,541 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,526 Elo+

VS

Team Averages
Level 114
1,450 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Darkness-_125
Loki
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 137L
1,494 Elo+
Solo
Cupid
Cupid
InZantic
Cupid
Level 147
God Stats
3W - 1L
1,482 SR
Queue Stats
83W - 55L
1,637 Elo+
Party 3
Ymir
Ymir
l Silent Roar l
Ymir
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
63W - 64L
1,416 Elo+
Solo
Anhur
Anhur
xBeccax
Anhur
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 136L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 5 / 3
10,178
565
15,060
34,223
25,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Aramati
Cupid
19
1 / 2 / 9
10,733
596
13,064
10,298
5,221
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Bratàc
Anhur
20
5 / 2 / 4
11,210
623
13,125
12,157
5,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 6
10,485
583
10,001
15,597
5,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Rahan_guy
Khepri
18
0 / 3 / 10
11,019
612
9,174
22,545
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 2 / 16
11,603
645
13,207
17,744
25,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 14
11,335
630
13,962
8,957
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
InZantic
Cupid
20
9 / 3 / 11
13,167
732
29,146
17,430
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 2 / 19
11,271
626
9,945
17,723
23,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
xBeccax
Anhur
20
6 / 2 / 12
12,719
707
19,577
13,171
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
11
Kills
21
21
Deaths
11
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
5
3
0.9
W
Geb
 
Geb
3
2
16
5.5
L
Cupid
Aramati
Cupid
1
2
9
2.75
L
Anhur
Bratàc
Anhur
5
2
4
3.5
W
2
2
14
4.5
W
Cupid
InZantic
Cupid
9
3
11
4.83
L
2
9
6
0.56
L
Khepri
Rahan_guy
Khepri
0
3
10
1.67
W
1
2
19
5.25
W
Anhur
xBeccax
Anhur
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
85,837
94,820
Taken
75,025
72,814
Mitigated
69,803
27,591
Healing
31,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
15,060
2,023
825
8,612
34,223
25,440
0
7,763
25,879
4,102
22,592
W
Geb
 
Geb
13,207
525
2,141
2,921
17,744
25,210
203
4,163
13,581
24,703
0
L
Cupid
Aramati
Cupid
13,064
5,976
7,380
2,007
10,298
5,221
717
2,945
7,280
236
39,480
L
Anhur
Bratàc
Anhur
13,125
3,492
2,767
1,374
12,157
5,268
589
1,819
10,063
0
28,406
W
13,962
1,403
274
1,874
8,957
5,278
1,091
2,330
6,627
69
35,313
W
Cupid
InZantic
Cupid
29,146
16,780
3,592
8,558
17,430
8,687
4,239
7,086
10,344
0
54,159
L
10,001
160
779
1,610
15,597
5,449
0
4,397
10,981
19,043
0
L
Khepri
Rahan_guy
Khepri
9,174
460
214
2,023
22,545
31,436
0
6,297
15,917
26,740
0
W
9,945
614
3,162
2,612
17,723
23,837
175
4,619
13,104
14,411
0
W
Anhur
xBeccax
Anhur
19,577
8,977
2,512
3,499
13,171
6,791
1,250
3,383
9,788
0
45,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
60,095
161
Minions Killed
185
0
Camps Cleared
0
1,547,151
Distance Traveled
1,621,764
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,178
565
23
1
0
305,256
0
W
Geb
11,603
645
7
0
0
359,905
1
L
Cupid
10,733
596
62
3
0
328,655
0
L
Anhur
11,210
623
38
2
0
314,194
1
W
Loki
11,335
630
28
2
0
382,621
3
W
Cupid
13,167
732
65
4
0
296,444
0
L
He Bo
10,485
583
21
1
0
276,934
0
L
Khepri
11,019
612
17
1
0
322,112
2
W
Ymir
11,271
626
10
1
0
270,678
1
W
Anhur
12,719
707
75
4
0
312,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role