Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SoaringDeer3544
Nox
Level 120
God Stats
5W - 3L
1,548 SR
Queue Stats
98W - 110L
1,451 Elo+
Party 2
Ymir
Ymir
Trossy
Ymir
Level 127
God Stats
3W - 3L
1,592 SR
Queue Stats
68W - 46L
1,728 Elo+
Solo
Apollo
Apollo
YoungSacred
Apollo
Level 128
God Stats
7W - 4L
1,614 SR
Queue Stats
156W - 141L
1,489 Elo+
Party 2
Team Averages
Level 134
1,551 SR
1,534 Elo+

VS

Team Averages
Level 138
1,589 SR
1,579 Elo+
Jormungandr
Jormungandr
TruePlewd
Jormungandr
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 261L
1,579 Elo+
Solo
Mulan
Mulan
YetiConfeti
Mulan
Level 156
God Stats
12W - 12L
1,703 SR
Queue Stats
551W - 480L
1,602 Elo+
Party 1
Arachne
Arachne
YussyYopper
Arachne
Level 125
God Stats
7W - 9L
1,382 SR
Queue Stats
115W - 118L
1,514 Elo+
Solo
Apollo
Apollo
YvngStxcks
Apollo
Level 159
God Stats
5W - 3L
1,858 SR
Queue Stats
447W - 419L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
jbuggy101
Aphrodite
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 130L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
10 / 1 / 4
9,681
645
8,093
10,214
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
 
Artio
15
4 / 2 / 4
9,658
644
9,493
18,291
15,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
8,176
545
4,341
5,132
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Trossy
Ymir
13
2 / 0 / 10
8,557
570
6,760
11,956
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
14
5 / 0 / 5
9,096
606
7,365
8,248
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TruePlewd
Jormungandr
12
1 / 5 / 1
7,466
498
6,686
11,267
8,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,745
383
3,914
13,007
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
YussyYopper
Arachne
13
3 / 1 / 0
7,641
509
6,141
10,160
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
YvngStxcks
Apollo
12
0 / 4 / 1
7,475
498
2,931
7,894
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
jbuggy101
Aphrodite
12
1 / 6 / 0
7,265
484
5,957
9,047
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
22
Kills
5
5
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
1
4
12
W
Artio
 
Artio
4
2
4
3
W
1
2
4
1.5
W
Ymir
Trossy
Ymir
2
0
10
7
L
Jormungandr
TruePlewd
Jormungandr
1
5
1
0.3
L
0
6
0
0
W
Apollo
5
0
5
7.5
L
Arachne
YussyYopper
Arachne
3
1
0
3
L
Apollo
YvngStxcks
Apollo
0
4
1
0.13
L
Aphrodite
jbuggy101
Aphrodite
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
25,629
53,841
Taken
51,375
36,553
Mitigated
24,391
20,259
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,093
2,346
734
2,941
10,214
4,483
88
1,984
7,940
0
57,810
W
Artio
 
Artio
9,493
1,349
0
10,326
18,291
15,158
256
6,714
11,523
61,907
0
W
4,341
493
0
542
5,132
1,881
389
895
4,201
59,540
0
W
Ymir
Trossy
Ymir
6,760
1,424
0
2,409
11,956
12,074
99
1,829
9,976
28,119
5,321
L
Jormungandr
TruePlewd
Jormungandr
6,686
3,563
0
1,000
11,267
8,739
0
7,973
3,294
47,376
0
L
3,914
1,081
0
692
13,007
7,107
0
3,978
9,029
0
16,335
W
Apollo
7,365
4,173
0
3,307
8,248
2,957
4,925
852
7,362
0
69,031
L
Arachne
YussyYopper
Arachne
6,141
4,189
0
3,595
10,160
4,069
0
3,402
6,758
0
54,704
L
Apollo
YvngStxcks
Apollo
2,931
1,464
0
1,293
7,894
1,777
83
1,392
6,502
0
52,189
L
Aphrodite
jbuggy101
Aphrodite
5,957
859
392
2,924
9,047
2,699
0
3,663
5,384
49,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
35,592
513
Minions Killed
438
0
Camps Cleared
0
1,491,861
Distance Traveled
1,407,805
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,681
645
82
5
0
340,903
4
W
Artio
9,658
644
134
9
0
287,380
3
W
Nox
8,176
545
118
8
0
291,628
1
W
Ymir
8,557
570
44
3
0
290,127
1
L
Jormungandr
7,466
498
98
7
0
246,446
2
L
Mulan
5,745
383
23
2
0
259,892
0
W
Apollo
9,096
606
135
9
0
281,823
5
L
Arachne
7,641
509
99
7
0
371,811
0
L
Apollo
7,475
498
101
7
0
264,716
3
L
Aphrodite
7,265
484
117
8
0
264,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role