Player Matchup

Nemesis
Nemesis
BALQUIDES
Nemesis
Level 68
God Stats
12W - 7L
1,292 SR
Queue Stats
152W - 174L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Beepers71
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,627 Elo+
Solo
Poseidon
Poseidon
BelowAverage943
Poseidon
Level 106
God Stats
14W - 9L
1,483 SR
Queue Stats
83W - 74L
1,334 Elo+
Solo
Medusa
Medusa
MagiccMikey
Medusa
Level 59
God Stats
3W - 10L
1,450 SR
Queue Stats
175W - 209L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Padrexico
Ao Kuang
Level 38
God Stats
6W - 4L
1,620 SR
Queue Stats
73W - 80L
1,589 Elo+
Party 2
Team Averages
Level 68
1,469 SR
1,497 Elo+

VS

Team Averages
Level 78
1,487 SR
1,514 Elo+
Arachne
Arachne
BigBoyJonesy
Arachne
Level 89
God Stats
12W - 10L
1,505 SR
Queue Stats
159W - 156L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UrTrashcan8746
Kumbhakarna
Level 33
God Stats
1W - 1L
1,239 SR
Queue Stats
171W - 200L
1,429 Elo+
Solo
Artemis
Artemis
hobohunter169
Artemis
Level 128
God Stats
8W - 5L
1,599 SR
Queue Stats
231W - 238L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
mkmikey
Kuzenbo
Level 100
God Stats
2W - 0L
1,806 SR
Queue Stats
119W - 118L
1,546 Elo+
Party 1
Bastet
Bastet
ogclapper
Bastet
Level 38
God Stats
1W - 0L
1,287 SR
Queue Stats
50W - 34L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BALQUIDES
Nemesis
12
2 / 6 / 4
7,542
503
5,973
13,262
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Beepers71
Sylvanus
10
1 / 5 / 3
6,650
443
4,017
12,667
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
13
2 / 6 / 1
7,907
527
4,750
10,867
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
12
4 / 7 / 1
7,644
510
5,462
10,253
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Padrexico
Ao Kuang
11
2 / 2 / 1
7,185
479
9,422
9,584
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBoyJonesy
Arachne
16
13 / 2 / 4
9,783
652
10,839
11,236
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
UrTrashcan8746
Kumbhakarna
15
1 / 2 / 4
8,372
558
4,328
11,775
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
15
5 / 1 / 4
9,503
634
7,258
9,250
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
mkmikey
Kuzenbo
13
3 / 4 / 6
7,913
528
8,699
10,828
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ogclapper
Bastet
14
4 / 2 / 8
7,946
530
10,063
7,398
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
26
26
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BALQUIDES
Nemesis
2
6
4
0.67
L
Sylvanus
Beepers71
Sylvanus
1
5
3
0.5
L
Poseidon
2
6
1
0.42
W
Arachne
BigBoyJonesy
Arachne
13
2
4
7.5
L
Medusa
4
7
1
0.64
L
Ao Kuang
Padrexico
Ao Kuang
2
2
1
1.25
W
Kumbhakarna
UrTrashcan8746
Kumbhakarna
1
2
4
1.5
W
Artemis
5
1
4
7
W
Kuzenbo
mkmikey
Kuzenbo
3
4
6
1.5
W
Bastet
ogclapper
Bastet
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
41,187
56,633
Taken
50,487
19,260
Mitigated
20,247
12,128
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BALQUIDES
Nemesis
5,973
2,109
0
605
13,262
4,069
0
2,887
10,221
0
46,522
L
Sylvanus
Beepers71
Sylvanus
4,017
1,147
488
2,741
12,667
6,286
75
1,181
11,455
21,138
0
L
Poseidon
4,750
713
0
2,170
10,867
2,351
37
3,667
6,880
52,612
0
W
Arachne
BigBoyJonesy
Arachne
10,839
7,802
0
3,900
11,236
4,358
560
4,125
7,111
0
62,793
L
Medusa
5,462
1,955
0
1,275
10,253
2,645
325
964
9,237
0
36,491
L
Ao Kuang
Padrexico
Ao Kuang
9,422
1,745
0
4,849
9,584
3,909
0
3,771
5,813
36,079
5,981
W
Kumbhakarna
UrTrashcan8746
Kumbhakarna
4,328
307
0
6,274
11,775
4,419
0
6,947
4,828
50,092
0
W
Artemis
7,258
3,854
0
4,330
9,250
3,304
701
1,125
8,125
0
64,115
W
Kuzenbo
mkmikey
Kuzenbo
8,699
1,807
0
1,237
10,828
5,842
322
3,332
7,496
41,744
0
W
Bastet
ogclapper
Bastet
10,063
1,556
0
2,423
7,398
2,324
483
1,875
5,523
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
43,517
407
Minions Killed
456
0
Camps Cleared
0
1,305,501
Distance Traveled
1,534,122
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,542
503
105
7
0
287,952
1
L
Sylvanus
6,650
443
44
3
0
223,363
4
L
Poseidon
7,907
527
112
7
0
259,363
6
W
Arachne
9,783
652
93
6
0
357,166
2
L
Medusa
7,644
510
76
5
0
273,252
1
L
Ao Kuang
7,185
479
70
5
0
261,571
3
W
Kumbhakarna
8,372
558
125
8
0
275,976
1
W
Artemis
9,503
634
120
8
0
281,412
0
W
Kuzenbo
7,913
528
69
5
0
293,183
2
W
Bastet
7,946
530
49
3
0
326,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role