Player Matchup

Persephone
Persephone
 
Persephone
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MacElMacho
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,806 Elo+
Solo
Chernobog
Chernobog
MarcioPokaPica
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,462 Elo+
Solo
Fafnir
Fafnir
deustroodynho
Fafnir
Level 80
God Stats
0W - 3L
1,265 SR
Queue Stats
83W - 74L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
haghenhag
Cu Chulainn
Level 62
God Stats
1W - 2L
1,539 SR
Queue Stats
88W - 98L
1,486 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,559 Elo+

VS

Team Averages
Level 81
1,551 SR
1,704 Elo+
The Morrigan
The Morrigan
CounterZebra466
The Morrigan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 136L
1,515 Elo+
Solo
Shiva
Shiva
Dubowitz
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,819 Elo+
Party 1
Fenrir
Fenrir
Matutë
Fenrir
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
538W - 337L
1,660 Elo+
Party 1
Olorun
Olorun
elhermanodekenai
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,964 Elo+
Party 1
Geb
Geb
jundarosxD
Geb
Level 104
God Stats
2W - 0L
1,755 SR
Queue Stats
44W - 37L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
8 / 4 / 4
10,404
612
13,547
8,827
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MacElMacho
Bastet
13
3 / 6 / 6
8,306
489
7,354
11,823
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
MarcioPokaPica
Chernobog
15
2 / 5 / 3
8,838
520
3,964
11,423
2,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 7
8,086
476
4,099
12,959
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
haghenhag
Cu Chulainn
14
2 / 7 / 2
8,395
494
7,220
14,960
11,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CounterZebra466
The Morrigan
16
2 / 5 / 7
9,906
583
6,376
7,652
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Dubowitz
Shiva
16
5 / 3 / 4
10,115
595
11,355
15,191
11,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Matutë
Fenrir
15
8 / 4 / 11
9,910
583
10,463
14,017
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 1 / 4
11,744
691
14,912
11,315
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 10
8,274
487
4,652
15,500
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
16
Kills
27
27
Deaths
17
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
8
4
4
2.5
W
The Morrigan
CounterZebra466
The Morrigan
2
5
7
1.1
W
Shiva
Dubowitz
Shiva
5
3
4
2.33
L
Bastet
MacElMacho
Bastet
3
6
6
1
L
Chernobog
MarcioPokaPica
Chernobog
2
5
3
0.7
W
Fenrir
Matutë
Fenrir
8
4
11
3.38
L
1
5
7
0.9
W
11
1
4
13
L
Cu Chulainn
haghenhag
Cu Chulainn
2
7
2
0.43
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
47,758
59,992
Taken
63,675
31,600
Mitigated
37,684
12,222
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,547
328
211
1,156
8,827
2,270
271
3,628
5,195
63,176
0
W
The Morrigan
CounterZebra466
The Morrigan
6,376
1,398
180
1,388
7,652
2,793
680
4,280
3,151
68,426
239
W
Shiva
Dubowitz
Shiva
11,355
3,048
557
3,567
15,191
11,205
0
2,735
12,373
0
68,759
L
Bastet
MacElMacho
Bastet
7,354
1,465
0
3,206
11,823
3,131
113
4,733
7,084
0
42,170
L
Chernobog
MarcioPokaPica
Chernobog
3,964
2,746
0
3,382
11,423
2,806
0
6,958
4,465
0
57,093
W
Fenrir
Matutë
Fenrir
10,463
2,259
0
3,244
14,017
5,673
2,261
4,776
9,129
0
47,151
L
4,099
1,115
0
2,233
12,959
11,757
0
6,925
6,022
15,315
0
W
14,912
8,641
452
6,885
11,315
5,082
4,530
2,995
8,254
94,739
0
L
Cu Chulainn
haghenhag
Cu Chulainn
7,220
1,252
0
2,034
14,960
11,636
501
3,012
11,948
8,333
41,323
W
4,652
492
0
1,322
15,500
12,931
557
3,681
11,679
21,260
5,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
49,949
381
Minions Killed
529
0
Camps Cleared
0
1,611,802
Distance Traveled
1,651,149
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,404
612
110
6
0
330,140
5
W
The Morrigan
9,906
583
141
8
0
309,041
6
W
Shiva
10,115
595
126
7
0
342,234
5
L
Bastet
8,306
489
62
4
0
354,436
2
L
Chernobog
8,838
520
113
7
0
303,381
5
W
Fenrir
9,910
583
72
4
0
359,438
5
L
Fafnir
8,086
476
17
1
0
319,048
9
W
Olorun
11,744
691
156
9
0
320,417
6
L
Cu Chulainn
8,395
494
79
5
0
304,797
0
W
Geb
8,274
487
34
2
0
320,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role