Player Matchup

Awilix
Awilix
ColossalPhantom
Awilix
Level 63
God Stats
1W - 4L
1,088 SR
Queue Stats
80W - 93L
1,281 Elo+
Party 1
Shiva
Shiva
KarmaIsRedd
Shiva
Level 68
God Stats
2W - 3L
1,536 SR
Queue Stats
14W - 28L
1,245 Elo+
Party 1
Ra
Ra
SlickCalf391607
Ra
Level 49
God Stats
8W - 6L
1,439 SR
Queue Stats
197W - 219L
1,409 Elo+
Solo
Team Averages
Level 60
1,355 SR
1,312 Elo+

VS

Team Averages
Level 51
1,546 SR
1,786 Elo+
Baron Samedi
Baron Samedi
Freaky4L
Baron Samedi
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 26L
1,711 Elo+
Party 2
Hercules
Hercules
MihawkPR
Hercules
Level 83
God Stats
6W - 3L
1,639 SR
Queue Stats
45W - 35L
1,829 Elo+
Party 2
Awilix
Awilix
WasyPR
Awilix
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
12,706
669
4,715
12,965
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
6 / 6 / 9
13,098
689
18,323
24,450
26,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 9
13,336
702
24,794
19,956
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Freaky4L
Baron Samedi
18
7 / 5 / 9
14,223
749
16,622
16,076
7,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
MihawkPR
Hercules
19
4 / 5 / 10
14,611
769
11,906
29,682
35,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
WasyPR
Awilix
20
7 / 6 / 8
15,101
795
18,309
18,276
7,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
18
18
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Baron Samedi
Freaky4L
Baron Samedi
7
5
9
2.3
L
6
6
9
1.75
W
Hercules
MihawkPR
Hercules
4
5
10
1.8
L
5
5
9
1.9
W
Awilix
WasyPR
Awilix
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,832
Damage
46,837
57,371
Taken
64,034
41,669
Mitigated
50,718
11,400
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,715
1,054
0
1,036
12,965
5,377
738
4,200
8,765
0
30,073
W
Baron Samedi
Freaky4L
Baron Samedi
16,622
1,117
3,683
5,324
16,076
7,172
839
5,115
10,487
52,174
0
L
18,323
2,501
69
3,092
24,450
26,200
599
10,596
13,854
5,450
37,607
W
Hercules
MihawkPR
Hercules
11,906
2,266
0
12,568
29,682
35,657
595
14,220
14,830
11,146
26,849
L
24,794
3,861
2,542
4,661
19,956
10,092
955
5,857
14,099
86,099
0
W
Awilix
WasyPR
Awilix
18,309
6,559
0
2,759
18,276
7,889
1,154
7,987
10,009
0
64,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
43,935
202
Minions Killed
206
8
Camps Cleared
7
836,202
Distance Traveled
972,498
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,706
669
34
2
3
207,910
1
W
Baron Samedi
14,223
749
71
4
0
293,928
2
L
Shiva
13,098
689
46
2
1
322,038
0
W
Hercules
14,611
769
59
3
1
332,163
0
L
Ra
13,336
702
122
6
4
306,254
1
W
Awilix
15,101
795
76
4
6
346,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role