Player Matchup

Chang'e
Chang'e
Ninjatitan09
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,626 Elo+
Solo
Chaac
Chaac
SizzleCrackPop
Chaac
Level 67
God Stats
9W - 10L
1,549 SR
Queue Stats
186W - 171L
1,516 Elo+
Party 2
Bacchus
Bacchus
WaveSets
Bacchus
Level 21
God Stats
3W - 6L
1,381 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2
Ullr
Ullr
XX_Maestro_E
Ullr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 222L
1,551 Elo+
Party 2
Amaterasu
Amaterasu
jazzym-14
Amaterasu
Level 49
God Stats
25W - 27L
1,512 SR
Queue Stats
163W - 171L
1,471 Elo+
Solo
Team Averages
Level 56
1,489 SR
1,524 Elo+

VS

Team Averages
Level 65
1,622 SR
1,497 Elo+
Neith
Neith
Angel-Laces
Neith
Level 85
God Stats
21W - 18L
1,898 SR
Queue Stats
271W - 258L
1,581 Elo+
Party 1
Atlas
Atlas
D-gray-man17
Atlas
Level 26
God Stats
2W - 4L
1,366 SR
Queue Stats
243W - 244L
1,369 Elo+
Party 1
Sol
Sol
Djali-Keq
Sol
Level 86
God Stats
10W - 2L
1,744 SR
Queue Stats
252W - 238L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
GildedTeaCup
Amaterasu
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
344W - 307L
1,592 Elo+
Party 1
Nemesis
Nemesis
ratchet198950
Nemesis
Level 41
God Stats
11W - 9L
1,600 SR
Queue Stats
51W - 63L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ninjatitan09
Chang'e
9
1 / 4 / 3
5,240
476
2,922
8,680
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 5
6,102
555
5,904
8,722
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WaveSets
Bacchus
8
2 / 1 / 1
5,373
488
1,548
4,628
2,254
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 2 / 3
4,660
424
3,067
6,241
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
jazzym-14
Amaterasu
10
2 / 3 / 1
5,956
541
5,037
7,941
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,764
615
4,158
5,037
1,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,274
479
3,142
3,910
3,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 1
5,340
485
4,779
5,139
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
GildedTeaCup
Amaterasu
13
5 / 0 / 5
7,838
713
6,738
10,342
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
12
5 / 2 / 0
7,151
650
4,962
7,572
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
13
13
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
0
1
1
0.5
W
0
2
1
0.25
W
Amaterasu
GildedTeaCup
Amaterasu
5
0
5
7.5
L
Chang'e
Ninjatitan09
Chang'e
1
4
3
0.63
L
2
3
5
1.5
L
Bacchus
WaveSets
Bacchus
2
1
1
2.5
L
0
2
3
0.75
L
Amaterasu
jazzym-14
Amaterasu
2
3
1
0.83
W
Nemesis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
23,779
36,212
Taken
32,000
13,424
Mitigated
14,030
9,553
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,158
1,577
0
713
5,037
1,706
1,721
1,874
3,163
0
37,664
W
3,142
1,558
468
251
3,910
3,209
80
337
3,573
14,200
0
W
4,779
1,343
0
1,515
5,139
1,552
1,160
563
4,576
24,199
4,106
W
Amaterasu
GildedTeaCup
Amaterasu
6,738
4,401
0
4,686
10,342
4,875
1,398
1,435
8,907
0
44,504
L
Chang'e
Ninjatitan09
Chang'e
2,922
362
82
1,713
8,680
1,847
0
342
8,338
22,046
0
L
5,904
2,148
0
3,463
8,722
3,269
0
1,258
7,464
0
26,939
L
Bacchus
WaveSets
Bacchus
1,548
292
228
1,071
4,628
2,254
0
2,019
2,609
7,688
0
L
3,067
845
0
518
6,241
1,801
0
2,983
3,258
0
23,822
L
Amaterasu
jazzym-14
Amaterasu
5,037
3,366
0
2,478
7,941
4,253
0
1,054
6,887
0
26,619
W
Nemesis
4,962
2,378
0
3,601
7,572
2,688
1,368
261
7,311
168
42,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
32,367
197
Minions Killed
325
0
Camps Cleared
0
1,058,659
Distance Traveled
1,083,848
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,764
615
75
7
0
193,689
5
W
Atlas
5,274
479
23
2
0
202,892
0
W
Sol
5,340
485
48
4
0
203,381
5
W
Amaterasu
7,838
713
96
9
0
225,539
4
L
Chang'e
5,240
476
37
3
0
200,012
0
L
Chaac
6,102
555
59
5
0
244,186
1
L
Bacchus
5,373
488
19
2
0
228,490
5
L
Ullr
4,660
424
33
3
0
194,526
1
L
Amaterasu
5,956
541
49
4
0
191,445
1
W
Nemesis
7,151
650
83
8
0
258,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role