Player Matchup

Shiva
Shiva
KoalaSmite
Shiva
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 154L
1,586 Elo+
Solo
Sol
Sol
SmRo
Sol
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
Zheimer
Ao Kuang
Level 160
God Stats
32W - 30L
1,825 SR
Queue Stats
1,248W - 1,144L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
ku121
Ne Zha
Level 158
God Stats
50W - 52L
1,410 SR
Queue Stats
1,356W - 1,259L
1,489 Elo+
Party 1
Artemis
Artemis
meistedra
Artemis
Level 87
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Team Averages
Level 140
1,499 SR
1,468 Elo+

VS

Team Averages
Level 104
1,580 SR
1,528 Elo+
Merlin
Merlin
Bow to Insanity
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,417 Elo+
Solo
Ymir
Ymir
Lexareus
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 35L
1,635 Elo+
Party 2
Bastet
Bastet
NimotheDino
Bastet
Level 127
God Stats
5W - 7L
1,898 SR
Queue Stats
421W - 427L
1,564 Elo+
Party 2
Cupid
Cupid
Replicant-47-
Cupid
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 217L
1,555 Elo+
Party 2
Apollo
Apollo
Unremarkable
Apollo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 71L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
4 / 3 / 11
11,046
850
8,589
14,821
20,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
SmRo
Sol
16
6 / 3 / 8
10,073
775
22,751
11,365
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Zheimer
Ao Kuang
16
5 / 4 / 8
10,019
771
9,194
16,253
17,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
ku121
Ne Zha
15
0 / 4 / 11
9,535
733
9,630
12,752
12,798
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
meistedra
Artemis
15
4 / 3 / 7
9,800
754
12,072
8,662
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
9,832
756
12,877
11,869
5,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
6 / 3 / 9
11,245
865
6,829
17,559
22,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
16
3 / 4 / 10
9,899
761
12,496
12,377
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
0 / 3 / 14
9,149
704
11,604
14,689
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
17
6 / 5 / 8
10,804
831
10,302
13,362
6,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
19
Kills
17
17
Deaths
19
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Shiva
4
3
11
3.17
W
Ymir
6
3
9
3.5
W
Bastet
3
4
10
2
W
0
3
14
2.33
L
Sol
SmRo
Sol
6
3
8
3.33
W
Apollo
6
5
8
2
L
Ao Kuang
Zheimer
Ao Kuang
5
4
8
2.25
L
Ne Zha
ku121
Ne Zha
0
4
11
1.38
L
Artemis
meistedra
Artemis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,236
Damage
54,108
63,853
Taken
69,856
58,524
Mitigated
46,885
28,109
Healing
30,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,877
1,122
1,144
3,303
11,869
5,256
1,164
5,121
6,748
36,574
0
L
Shiva
8,589
244
4,090
5,138
14,821
20,841
255
5,406
9,415
0
23,488
W
Ymir
6,829
645
3,847
4,221
17,559
22,660
217
7,024
10,535
13,484
0
W
Bastet
12,496
3,039
1,947
2,350
12,377
6,082
846
4,926
7,451
0
20,528
W
11,604
4,925
3,134
5,748
14,689
6,765
1,056
7,964
6,725
0
24,306
L
Sol
SmRo
Sol
22,751
2,799
2,127
3,750
11,365
4,339
1,561
4,048
7,317
38,462
0
W
Apollo
10,302
5,796
1,523
2,950
13,362
6,122
2,342
6,910
6,452
0
25,862
L
Ao Kuang
Zheimer
Ao Kuang
9,194
1,933
608
4,768
16,253
17,188
757
2,824
13,282
13,209
0
L
Ne Zha
ku121
Ne Zha
9,630
881
1,245
2,375
12,752
12,798
369
4,105
8,647
0
20,021
L
Artemis
meistedra
Artemis
12,072
4,972
2,856
1,152
8,662
3,358
2,412
3,176
5,486
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,473
Gold Earned
50,929
128
Minions Killed
127
0
Camps Cleared
0
1,184,547
Distance Traveled
1,142,654
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,832
756
39
3
0
219,079
0
L
Shiva
11,046
850
34
3
0
259,945
1
W
Ymir
11,245
865
8
1
0
228,572
5
W
Bastet
9,899
761
16
1
0
260,749
0
W
Cupid
9,149
704
30
2
0
224,961
0
L
Sol
10,073
775
40
3
0
232,231
0
W
Apollo
10,804
831
34
3
0
209,293
0
L
Ao Kuang
10,019
771
13
1
0
248,615
1
L
Ne Zha
9,535
733
19
1
0
238,516
1
L
Artemis
9,800
754
22
2
0
205,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role