Player Matchup

Izanami
Izanami
Infiniterer
Izanami
Level 65
God Stats
2W - 0L
1,858 SR
Queue Stats
20W - 13L
1,443 Elo+
Party 1
Scylla
Scylla
Jepas
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,435 Elo+
Party 1
Atlas
Atlas
MrFlippy
Atlas
Level 148
God Stats
3W - 1L
1,461 SR
Queue Stats
22W - 17L
1,377 Elo+
Party 1
Team Averages
Level 98
1,606 SR
1,418 Elo+

VS

Team Averages
Level 78
1,381 SR
1,422 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Xeynoss
Hun Batz
Level 38
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 9L
1,330 Elo+
Party 2
Da Ji
Da Ji
katakuri981
Da Ji
Level 116
God Stats
1W - 2L
1,308 SR
Queue Stats
80W - 115L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Infiniterer
Izanami
14
9 / 1 / 13
9,700
970
13,362
8,137
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jepas
Scylla
13
6 / 3 / 14
8,515
852
5,797
5,552
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
MrFlippy
Atlas
13
10 / 0 / 12
9,798
980
6,811
8,462
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 6 / 1
6,333
633
3,607
12,149
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hun Batz
Xeynoss
Hun Batz
10
1 / 7 / 1
6,078
608
4,001
10,231
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 12 / 2
6,950
695
5,747
11,992
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
25
Kills
4
4
Deaths
25
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
1
0.25
W
Izanami
Infiniterer
Izanami
9
1
13
15.5
W
Scylla
Jepas
Scylla
6
3
14
4.33
W
Atlas
MrFlippy
Atlas
10
0
12
16
L
Hun Batz
Xeynoss
Hun Batz
1
7
1
0.21
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
13,355
22,151
Taken
34,372
18,184
Mitigated
11,931
4,096
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,607
433
0
2,182
12,149
3,621
0
4,691
7,458
0
20,742
W
Izanami
Infiniterer
Izanami
13,362
10,085
0
1,080
8,137
2,952
2,245
0
8,137
0
52,250
W
Scylla
Jepas
Scylla
5,797
352
0
392
5,552
2,504
452
0
5,552
9,345
0
W
Atlas
MrFlippy
Atlas
6,811
2,588
0
2,624
8,462
12,728
0
174
8,288
13,704
0
L
Hun Batz
Xeynoss
Hun Batz
4,001
735
0
190
10,231
3,411
0
4,013
6,218
0
10,313
L
5,747
980
0
301
11,992
4,899
0
4,146
7,846
0
15,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
19,361
121
Minions Killed
61
7
Camps Cleared
2
551,295
Distance Traveled
481,227
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,333
633
30
3
0
178,602
0
W
Izanami
9,700
970
104
10
5
175,047
1
W
Scylla
8,515
852
6
1
0
187,170
2
W
Atlas
9,798
980
11
1
2
189,078
3
L
Hun Batz
6,078
608
7
1
1
159,002
2
L
Da Ji
6,950
695
24
2
1
143,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role