Player Matchup

Pele
Pele
Brawlito
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 88L
1,660 Elo+
Solo
Hou Yi
Hou Yi
Revxls
Hou Yi
Level 60
God Stats
2W - 4L
1,590 SR
Queue Stats
122W - 125L
1,483 Elo+
Solo
Thoth
Thoth
ShotgunSSurgeon
Thoth
Level 160
God Stats
29W - 24L
1,495 SR
Queue Stats
803W - 621L
1,610 Elo+
Solo
Geb
Geb
barcelona88
Geb
Level 145
God Stats
1W - 2L
1,291 SR
Queue Stats
246W - 247L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hTxSnipeShot
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 39L
1,609 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,582 Elo+

VS

Team Averages
Level 130
1,548 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Original_Pack
Jormungandr
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 128L
1,559 Elo+
Party 1
Bellona
Bellona
jajt
Bellona
Level 109
God Stats
2W - 1L
1,739 SR
Queue Stats
242W - 277L
1,511 Elo+
Solo
Hun Batz
Hun Batz
x7VigglyPuff
Hun Batz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
7 / 3 / 8
9,973
907
9,813
11,594
4,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Revxls
Hou Yi
15
4 / 4 / 11
9,217
838
10,050
10,245
4,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 9
10,253
932
14,031
8,328
3,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 11
9,630
875
6,571
11,440
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
hTxSnipeShot
Ah Muzen Cab
17
2 / 0 / 16
9,575
870
8,912
7,302
2,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 3 / 6
9,333
848
10,353
12,509
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
 
Loki
12
3 / 6 / 9
7,427
675
7,740
9,920
3,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Original_Pack
Jormungandr
14
3 / 6 / 7
8,042
731
9,701
12,590
12,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
jajt
Bellona
13
1 / 5 / 8
7,537
685
5,381
10,652
9,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
x7VigglyPuff
Hun Batz
14
0 / 5 / 10
7,385
671
7,807
8,471
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
25
Kills
13
13
Deaths
25
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
6
3
L
Loki
 
Loki
3
6
9
1.25
W
Pele
7
3
8
3.67
L
Jormungandr
Original_Pack
Jormungandr
3
6
7
1.08
W
Hou Yi
Revxls
Hou Yi
4
4
11
2.38
W
8
4
9
3.13
W
4
2
11
4.75
W
Ah Muzen Cab
hTxSnipeShot
Ah Muzen Cab
2
0
16
10
L
Bellona
jajt
Bellona
1
5
8
1
L
Hun Batz
x7VigglyPuff
Hun Batz
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,377
Damage
40,982
48,909
Taken
54,142
30,707
Mitigated
33,840
16,100
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,353
2,320
0
1,393
12,509
6,225
0
3,818
8,691
0
14,259
L
Loki
 
Loki
7,740
1,521
903
1,504
9,920
3,092
0
4,488
5,432
0
15,171
W
Pele
9,813
1,474
1,106
3,469
11,594
4,710
623
1,391
10,203
0
15,718
L
Jormungandr
Original_Pack
Jormungandr
9,701
2,740
1,014
1,219
12,590
12,235
0
5,315
7,275
20,640
0
W
Hou Yi
Revxls
Hou Yi
10,050
4,725
435
812
10,245
4,357
982
1,955
8,290
0
19,189
W
14,031
704
537
814
8,328
3,224
1,534
1,188
7,140
29,912
0
W
6,571
623
1,728
2,105
11,440
15,511
70
3,037
8,403
15,923
0
W
Ah Muzen Cab
hTxSnipeShot
Ah Muzen Cab
8,912
3,367
1,187
3,907
7,302
2,905
1,670
2,130
5,172
0
22,034
L
Bellona
jajt
Bellona
5,381
958
1,314
1,292
10,652
9,477
0
3,785
6,867
0
13,157
L
Hun Batz
x7VigglyPuff
Hun Batz
7,807
1,403
723
1,412
8,471
2,811
0
3,196
5,275
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
39,724
123
Minions Killed
116
0
Camps Cleared
0
1,071,260
Distance Traveled
988,907
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,333
848
18
2
0
225,346
1
L
Loki
7,427
675
12
1
0
194,286
0
W
Pele
9,973
907
13
1
0
220,509
2
L
Jormungandr
8,042
731
33
3
0
176,689
1
W
Hou Yi
9,217
838
22
2
0
183,733
1
W
Thoth
10,253
932
33
3
0
206,476
2
W
Geb
9,630
875
17
2
0
199,783
3
W
Ah Muzen Cab
9,575
870
38
3
0
260,759
4
L
Bellona
7,537
685
21
2
0
190,410
0
L
Hun Batz
7,385
671
32
3
0
202,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role