Player Matchup

Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
OG Magneto
Hera
Level 151
God Stats
19W - 11L
1,895 SR
Queue Stats
631W - 659L
1,488 Elo+
Solo
Heimdallr
Heimdallr
OutpatSteakhaus
Heimdallr
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
608W - 639L
1,499 Elo+
Solo
Hercules
Hercules
RIP DOE B FOOL
Hercules
Level 125
God Stats
4W - 5L
1,703 SR
Queue Stats
383W - 373L
1,518 Elo+
Solo
Xing Tian
Xing Tian
z0y_uM_ZaPo_
Xing Tian
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,709 Elo+
Solo
Team Averages
Level 107
1,620 SR
1,543 Elo+

VS

Team Averages
Level 121
1,568 SR
1,525 Elo+
Fenrir
Fenrir
Cuya0807
Fenrir
Level 133
God Stats
6W - 3L
1,706 SR
Queue Stats
74W - 50L
1,668 Elo+
Party 1
Xbalanque
Xbalanque
DrMidgard
Xbalanque
Level 160
God Stats
21W - 12L
1,635 SR
Queue Stats
798W - 845L
1,519 Elo+
Solo
Ares
Ares
Lendеr
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 84L
1,698 Elo+
Party 1
Achilles
Achilles
Vc solar1832
Achilles
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
clasanz
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 5 / 8
9,617
740
12,808
11,327
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 8
9,572
736
13,552
10,868
5,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OutpatSteakhaus
Heimdallr
16
4 / 7 / 6
9,945
765
16,892
11,949
5,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
17
8 / 3 / 5
11,008
847
14,960
20,281
23,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
z0y_uM_ZaPo_
Xing Tian
17
3 / 4 / 11
10,094
776
8,069
17,208
24,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuya0807
Fenrir
18
4 / 2 / 16
10,517
809
9,724
18,933
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
DrMidgard
Xbalanque
17
11 / 5 / 7
11,162
859
19,718
12,849
6,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Lendеr
Ares
17
5 / 4 / 17
11,286
868
10,529
18,370
19,015
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Vc solar1832
Achilles
17
1 / 3 / 19
9,817
755
9,369
17,727
26,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
clasanz
Morgan Le Fay
17
5 / 4 / 16
10,099
777
12,879
11,049
5,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
18
Kills
26
26
Deaths
18
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
8
1
W
Fenrir
Cuya0807
Fenrir
4
2
16
6
W
Xbalanque
DrMidgard
Xbalanque
11
5
7
2.9
W
Ares
Lendеr
Ares
5
4
17
3.38
L
2
7
8
0.86
L
Heimdallr
OutpatSteakhaus
Heimdallr
4
7
6
1
L
Hercules
8
3
5
3.5
W
Achilles
Vc solar1832
Achilles
1
3
19
3.5
W
Morgan Le Fay
clasanz
Morgan Le Fay
5
4
16
3.25
L
Xing Tian
z0y_uM_ZaPo_
Xing Tian
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,281
Damage
62,219
71,633
Taken
78,928
63,784
Mitigated
70,805
24,099
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,808
7,282
438
4,085
11,327
5,331
1,046
3,960
7,064
0
25,588
W
Fenrir
Cuya0807
Fenrir
9,724
1,890
2,324
8,942
18,933
12,995
92
4,521
14,412
0
13,895
W
Xbalanque
DrMidgard
Xbalanque
19,718
5,006
643
1,964
12,849
6,494
3,434
5,181
7,668
0
45,904
W
Ares
Lendеr
Ares
10,529
940
1,179
1,891
18,370
19,015
193
4,220
14,150
13,982
0
L
13,552
2,811
1,240
2,667
10,868
5,884
130
4,004
6,565
31,061
0
L
Heimdallr
OutpatSteakhaus
Heimdallr
16,892
6,460
400
1,174
11,949
5,229
831
4,709
6,901
0
27,398
L
Hercules
14,960
2,986
489
9,235
20,281
23,284
737
6,265
13,434
0
24,022
W
Achilles
Vc solar1832
Achilles
9,369
1,660
1,409
5,093
17,727
26,607
251
4,993
12,734
3,230
15,173
W
Morgan Le Fay
clasanz
Morgan Le Fay
12,879
1,039
674
1,254
11,049
5,694
1,034
2,706
8,343
35,288
0
L
Xing Tian
z0y_uM_ZaPo_
Xing Tian
8,069
764
945
3,426
17,208
24,056
52
5,458
11,430
20,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
52,881
124
Minions Killed
134
0
Camps Cleared
0
1,073,808
Distance Traveled
1,358,980
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,617
740
30
2
0
192,959
2
W
Fenrir
10,517
809
12
1
0
336,845
6
W
Xbalanque
11,162
859
66
5
0
202,108
0
W
Ares
11,286
868
0
0
0
255,876
1
L
Hera
9,572
736
30
2
0
204,987
0
L
Heimdallr
9,945
765
37
3
0
184,257
0
L
Hercules
11,008
847
9
1
0
251,910
0
W
Achilles
9,817
755
19
1
0
307,617
1
W
Morgan Le Fay
10,099
777
37
3
0
256,534
0
L
Xing Tian
10,094
776
18
1
0
239,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role