Player Matchup

Cerberus
Cerberus
Gold V
Brooel
Cerberus
Gold V
Level 128
God Stats
8W - 7L
1,500 SR
Queue Stats
443W - 435L
1,573 MMR
Solo
Rama
Rama
Gold II
DABKING__69
Rama
Gold II
Level 110
God Stats
3W - 4L
1,611 SR
Queue Stats
126W - 130L
1,586 MMR
Solo
Odin
Odin
Platinum V
SrElotito-
Odin
Platinum V
Level 142
God Stats
2W - 1L
1,911 SR
Queue Stats
49W - 44L
1,660 MMR
Party 1
Arachne
Arachne
Gold III
Syx_Mystyreious
Arachne
Gold III
Level 58
God Stats
16W - 8L
1,821 SR
Queue Stats
163W - 155L
1,632 MMR
Solo
Aphrodite
Aphrodite
Gold II
xXZavalitoXx
Aphrodite
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,568 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,669 SR
1,604 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,575 SR
1,604 MMR
Atlas
Atlas
Gold III
AWSOME_OLDY
Atlas
Gold III
Level 155
God Stats
3W - 0L
1,758 SR
Queue Stats
94W - 111L
1,564 MMR
Solo
Izanami
Izanami
Gold IV
EUS3BIO
Izanami
Gold IV
Level 125
God Stats
38W - 25L
1,731 SR
Queue Stats
370W - 366L
1,562 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Hurricado1
Tsukuyomi
Gold II
Level 88
God Stats
74W - 62L
1,602 SR
Queue Stats
265W - 257L
1,661 MMR
Solo
Merlin
Merlin
Silver I
Kapy BVB 23
Merlin
Silver I
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
64W - 41L
1,641 MMR
Party 2
Osiris
Osiris
Silver I
ReneVascos
Osiris
Silver I
Level 138
God Stats
1W - 0L
1,150 SR
Queue Stats
55W - 33L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brooel
Cerberus
16
2 / 7 / 7
10,293
468
10,702
23,072
22,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 5 / 4
11,913
542
9,346
15,280
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 9
11,285
513
12,216
19,294
19,951
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 5
12,321
560
16,171
23,218
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
xXZavalitoXx
Aphrodite
18
7 / 7 / 6
11,640
529
14,913
19,544
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacFenrirLokiGilgamesh

VS

Bans
BastetCliodhnaTiamatGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
10,732
488
9,636
21,337
24,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
EUS3BIO
Izanami
20
8 / 4 / 8
14,498
659
14,040
14,601
5,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Hurricado1
Tsukuyomi
19
6 / 6 / 9
12,702
577
12,620
17,086
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
9 / 5 / 9
13,516
614
19,924
13,389
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ReneVascos
Osiris
18
3 / 5 / 13
11,926
542
15,279
26,687
25,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
24
Kills
28
28
Deaths
24
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Cerberus
Brooel
Cerberus
2
7
7
0.79
L
3
5
4
1
W
Izanami
EUS3BIO
Izanami
8
4
8
3
W
Tsukuyomi
Hurricado1
Tsukuyomi
6
6
9
1.75
W
Merlin
9
5
9
2.7
W
Osiris
ReneVascos
Osiris
3
5
13
1.9
L
4
4
9
2.13
L
8
5
5
2.1
L
Aphrodite
xXZavalitoXx
Aphrodite
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,348
Damage
71,499
100,408
Taken
93,100
62,617
Mitigated
68,101
32,911
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,636
3,494
681
5,037
21,337
24,945
430
7,666
13,253
31,655
0
L
Cerberus
Brooel
Cerberus
10,702
493
0
2,672
23,072
22,313
0
4,043
18,921
52,795
0
L
9,346
6,725
0
5,160
15,280
4,620
186
3,554
11,591
0
88,692
W
Izanami
EUS3BIO
Izanami
14,040
9,066
0
5,019
14,601
5,578
6,287
3,559
11,042
0
120,677
W
Tsukuyomi
Hurricado1
Tsukuyomi
12,620
2,863
0
5,421
17,086
6,338
0
6,119
10,967
0
101,775
W
Merlin
19,924
993
439
2,809
13,389
5,520
1,266
2,853
10,536
93,607
0
W
Osiris
ReneVascos
Osiris
15,279
6,751
0
10,091
26,687
25,720
377
8,111
18,576
0
68,404
L
12,216
1,661
0
2,000
19,294
19,951
103
6,876
12,210
11,197
52,809
L
16,171
8,981
0
8,024
23,218
8,289
289
6,993
15,999
0
92,123
L
Aphrodite
xXZavalitoXx
Aphrodite
14,913
1,385
4,515
10,540
19,544
7,444
710
7,125
12,127
81,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,452
Gold Earned
63,374
623
Minions Killed
667
0
Camps Cleared
0
2,082,352
Distance Traveled
2,181,723
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,732
488
38
2
0
426,040
7
L
Cerberus
10,293
468
81
4
0
380,668
2
L
Rama
11,913
542
164
7
0
377,723
1
W
Izanami
14,498
659
213
10
0
437,672
10
W
Tsukuyomi
12,702
577
149
7
0
467,441
8
W
Merlin
13,516
614
147
7
0
398,898
2
W
Osiris
11,926
542
120
5
0
451,672
3
L
Odin
11,285
513
103
5
0
416,481
4
L
Arachne
12,321
560
137
6
0
506,474
7
L
Aphrodite
11,640
529
138
6
0
401,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role