Player Matchup

Bastet
Bastet
FoolishKatze
Bastet
Level 127
God Stats
2W - 0L
1,710 SR
Queue Stats
172W - 193L
1,483 Elo+
Solo
Nu Wa
Nu Wa
ShadowNinja623
Nu Wa
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
66W - 54L
1,511 Elo+
Solo
Xbalanque
Xbalanque
ToraoEarthfury
Xbalanque
Level 101
God Stats
5W - 4L
1,508 SR
Queue Stats
701W - 680L
1,555 Elo+
Solo
Ymir
Ymir
trinity3into1
Ymir
Level 136
God Stats
2W - 2L
1,765 SR
Queue Stats
46W - 39L
1,603 Elo+
Solo
Shiva
Shiva
xRELIKx
Shiva
Level 126
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 11L
1,536 Elo+
Solo
Team Averages
Level 119
1,708 SR
1,538 Elo+

VS

Team Averages
Level 112
1,629 SR
1,532 Elo+
Olorun
Olorun
DeenzGutz
Olorun
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 33L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Rockingar
Cthulhu
Level 65
God Stats
7W - 4L
1,647 SR
Queue Stats
38W - 37L
1,550 Elo+
Solo
Bastet
Bastet
Sorrocko
Bastet
Level 139
God Stats
21W - 18L
1,770 SR
Queue Stats
264W - 256L
1,586 Elo+
Solo
Danzaburou
Danzaburou
pronon-sop
Danzaburou
Level 141
God Stats
1W - 2L
1,775 SR
Queue Stats
31W - 45L
1,428 Elo+
Solo
Achilles
Achilles
th3KenMasters
Achilles
Level 137
God Stats
3W - 5L
1,451 SR
Queue Stats
326W - 328L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 5 / 10
13,934
820
15,115
17,078
8,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 6 / 9
12,119
713
18,052
13,266
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ToraoEarthfury
Xbalanque
19
5 / 7 / 12
12,941
761
19,284
19,195
8,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 5 / 19
13,651
803
13,220
33,898
39,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
xRELIKx
Shiva
20
6 / 3 / 20
14,065
827
26,414
23,873
34,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeenzGutz
Olorun
19
6 / 9 / 11
12,404
730
20,989
20,449
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Rockingar
Cthulhu
18
1 / 4 / 10
10,927
643
18,167
27,179
20,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Sorrocko
Bastet
18
3 / 6 / 12
11,283
664
13,166
21,832
13,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
pronon-sop
Danzaburou
20
5 / 6 / 6
12,824
754
13,938
16,064
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
th3KenMasters
Achilles
20
10 / 3 / 9
12,815
754
16,324
26,396
25,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
73
28
Kills
25
26
Deaths
28
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
DeenzGutz
Olorun
6
9
11
1.28
W
Bastet
10
5
10
3
L
Cthulhu
Rockingar
Cthulhu
1
4
10
1.5
W
1
6
9
0.92
L
Bastet
Sorrocko
Bastet
3
6
12
1.5
W
Xbalanque
ToraoEarthfury
Xbalanque
5
7
12
1.57
L
Danzaburou
pronon-sop
Danzaburou
5
6
6
1.33
L
Achilles
th3KenMasters
Achilles
10
3
9
4.83
W
6
5
19
3.1
W
Shiva
xRELIKx
Shiva
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,085
Damage
82,584
107,310
Taken
111,920
95,845
Mitigated
75,373
25,585
Healing
27,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DeenzGutz
Olorun
20,989
13,479
1,003
4,765
20,449
8,646
0
6,773
13,596
46,273
0
W
Bastet
15,115
3,530
1,119
2,959
17,078
8,097
2,759
4,625
12,075
0
51,777
L
Cthulhu
Rockingar
Cthulhu
18,167
756
1,553
5,735
27,179
20,896
139
7,036
19,887
48,633
0
W
18,052
3,795
530
1,947
13,266
5,380
2,862
3,078
9,842
57,497
0
L
Bastet
Sorrocko
Bastet
13,166
3,360
0
2,336
21,832
13,136
689
6,629
15,034
0
40,833
W
Xbalanque
ToraoEarthfury
Xbalanque
19,284
10,626
1,948
1,931
19,195
8,289
2,788
9,442
9,466
208
55,133
L
Danzaburou
pronon-sop
Danzaburou
13,938
6,177
0
4,958
16,064
6,922
212
2,841
13,223
0
59,751
L
Achilles
th3KenMasters
Achilles
16,324
3,488
0
7,270
26,396
25,773
0
7,913
18,324
0
45,579
W
13,220
2,317
3,330
5,311
33,898
39,687
1,085
11,834
20,059
26,847
0
W
Shiva
xRELIKx
Shiva
26,414
5,588
208
6,302
23,873
34,392
558
8,973
14,086
0
67,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,710
Gold Earned
60,253
315
Minions Killed
307
0
Camps Cleared
0
1,648,098
Distance Traveled
1,615,267
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,404
730
65
4
0
286,817
1
W
Bastet
13,934
820
63
4
0
336,826
2
L
Cthulhu
10,927
643
46
3
0
356,785
2
W
Nu Wa
12,119
713
73
4
0
305,947
4
L
Bastet
11,283
664
53
3
0
350,034
2
W
Xbalanque
12,941
761
61
4
0
315,850
4
L
Danzaburou
12,824
754
88
5
0
278,558
1
L
Achilles
12,815
754
55
3
0
343,073
3
W
Ymir
13,651
803
31
2
0
293,530
4
W
Shiva
14,065
827
87
5
0
395,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role