Player Matchup

Thanatos
Thanatos
Elmeilleur
Thanatos
Level 60
God Stats
11W - 15L
1,497 SR
Queue Stats
132W - 143L
1,410 Elo+
Party 1
He Bo
He Bo
faitpaschier
He Bo
Level 68
God Stats
1W - 4L
1,310 SR
Queue Stats
120W - 147L
1,434 Elo+
Party 1
Bellona
Bellona
garadios
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,466 Elo+
Party 2
Atlas
Atlas
swisigah
Atlas
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 73L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
tooturnttriscuit
Hou Yi
Level 84
God Stats
3W - 5L
1,491 SR
Queue Stats
142W - 130L
1,506 Elo+
Solo
Team Averages
Level 73
1,460 SR
1,472 Elo+

VS

Team Averages
Level 104
1,495 SR
1,491 Elo+
Bakasura
Bakasura
FinchOfDeath
Bakasura
Level 108
God Stats
12W - 17L
1,471 SR
Queue Stats
272W - 320L
1,436 Elo+
Solo
Xing Tian
Xing Tian
HappeyGuns
Xing Tian
Level 123
God Stats
6W - 8L
1,447 SR
Queue Stats
231W - 229L
1,508 Elo+
Party 3
Bacchus
Bacchus
Jecheii
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,540 Elo+
Party 4
Charybdis
Charybdis
Player One9675
Charybdis
Level 64
God Stats
18W - 27L
1,394 SR
Queue Stats
132W - 159L
1,455 Elo+
Party 3
Ra
Ra
Skeletxn
Ra
Level 124
God Stats
2W - 2L
1,665 SR
Queue Stats
23W - 25L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elmeilleur
Thanatos
13
3 / 4 / 0
8,112
477
7,250
13,967
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 4
7,438
438
6,020
9,790
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
garadios
Bellona
13
2 / 4 / 0
7,747
456
7,587
20,178
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
swisigah
Atlas
10
0 / 5 / 1
6,245
367
5,425
13,834
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
8,369
492
5,675
9,607
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FinchOfDeath
Bakasura
16
10 / 5 / 4
9,883
581
11,026
18,699
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
HappeyGuns
Xing Tian
14
1 / 1 / 6
8,779
516
12,411
12,521
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Jecheii
Bacchus
13
1 / 0 / 12
8,594
506
8,239
11,817
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Player One9675
Charybdis
17
5 / 0 / 0
10,362
610
7,647
7,094
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 3
10,071
592
7,839
6,227
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
21
21
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Elmeilleur
Thanatos
3
4
0
0.75
W
Bakasura
FinchOfDeath
Bakasura
10
5
4
2.4
W
Xing Tian
HappeyGuns
Xing Tian
1
1
6
4
W
Bacchus
Jecheii
Bacchus
1
0
12
7
W
Charybdis
Player One9675
Charybdis
5
0
0
5
W
4
0
3
5.5
L
0
5
4
0.4
L
Bellona
garadios
Bellona
2
4
0
0.5
L
Atlas
swisigah
Atlas
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
47,162
67,376
Taken
56,358
29,848
Mitigated
37,508
25,322
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Elmeilleur
Thanatos
7,250
1,269
0
12,354
13,967
4,437
0
3,692
9,635
0
50,387
W
Bakasura
FinchOfDeath
Bakasura
11,026
7,581
0
10,268
18,699
9,082
849
4,007
14,507
0
67,670
W
Xing Tian
HappeyGuns
Xing Tian
12,411
1,143
496
1,428
12,521
7,909
256
2,171
10,350
49,153
0
W
Bacchus
Jecheii
Bacchus
8,239
803
0
2,438
11,817
15,551
128
1,969
9,550
25,315
4,171
W
Charybdis
Player One9675
Charybdis
7,647
3,941
0
5,190
7,094
2,326
1,616
1,330
5,764
0
84,877
W
7,839
649
1,435
3,098
6,227
2,640
1,400
1,968
4,259
75,916
0
L
6,020
302
0
2,069
9,790
2,668
0
4,428
5,165
49,500
0
L
Bellona
garadios
Bellona
7,587
2,641
0
7,546
20,178
12,386
0
9,274
9,921
0
43,193
L
Atlas
swisigah
Atlas
5,425
1,610
0
1,049
13,834
8,182
0
6,910
6,595
19,973
0
L
5,675
2,693
0
2,304
9,607
2,175
0
2,371
7,211
0
61,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
47,689
398
Minions Killed
563
0
Camps Cleared
0
1,573,748
Distance Traveled
1,683,086
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,112
477
85
5
0
384,803
4
W
Bakasura
9,883
581
119
7
0
378,439
0
W
Xing Tian
8,779
516
81
5
0
308,417
1
W
Bacchus
8,594
506
40
2
0
336,384
3
W
Charybdis
10,362
610
162
10
0
332,184
6
W
Ra
10,071
592
161
9
0
327,662
3
L
He Bo
7,438
438
86
5
0
284,076
0
L
Bellona
7,747
456
69
4
0
297,171
1
L
Atlas
6,245
367
28
2
0
310,334
4
L
Hou Yi
8,369
492
130
8
0
297,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role