Player Matchup

Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Corpanzil
Baron Samedi
Level 118
God Stats
3W - 1L
1,523 SR
Queue Stats
127W - 135L
1,405 Elo+
Solo
Osiris
Osiris
Davy2m
Osiris
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 271L
1,425 Elo+
Solo
Janus
Janus
Pepinon
Janus
Level 64
God Stats
0W - 4L
1,213 SR
Queue Stats
147W - 148L
1,360 Elo+
Solo
Charybdis
Charybdis
fjruurgurgi
Charybdis
Level 40
God Stats
1W - 5L
1,263 SR
Queue Stats
8W - 21L
1,277 Elo+
Solo
Team Averages
Level 89
1,400 SR
1,393 Elo+

VS

Team Averages
Level 65
1,467 SR
1,440 Elo+
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
D-D0lg1
Ullr
Level 85
God Stats
12W - 18L
1,336 SR
Queue Stats
59W - 75L
1,410 Elo+
Solo
Ymir
Ymir
Pinii_Conrero
Ymir
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Skadi
Skadi
SoumaHS
Skadi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 28L
1,378 Elo+
Party 1
Discordia
Discordia
Zz Assis zZ
Discordia
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 1
4,881
444
2,898
7,984
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Corpanzil
Baron Samedi
8
1 / 3 / 1
5,250
477
4,085
6,916
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Davy2m
Osiris
12
2 / 4 / 0
5,900
536
3,679
8,544
7,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Pepinon
Janus
10
2 / 3 / 0
6,027
548
3,179
5,292
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
fjruurgurgi
Charybdis
7
0 / 6 / 0
4,287
390
2,100
5,788
1,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
8 / 0 / 0
7,066
642
6,121
3,866
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
D-D0lg1
Ullr
9
2 / 0 / 5
6,099
554
4,145
5,105
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 6
6,319
574
3,745
9,159
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
SoumaHS
Skadi
12
2 / 2 / 1
6,873
625
7,002
6,311
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Zz Assis zZ
Discordia
12
2 / 2 / 2
6,569
597
3,113
3,916
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
W
Poseidon
 
Poseidon
8
0
0
8
L
Baron Samedi
Corpanzil
Baron Samedi
1
3
1
0.5
W
Ullr
D-D0lg1
Ullr
2
0
5
4.5
L
Osiris
Davy2m
Osiris
2
4
0
0.5
L
Janus
Pepinon
Janus
2
3
0
0.67
W
2
1
6
5
W
Skadi
SoumaHS
Skadi
2
2
1
1.25
W
Discordia
Zz Assis zZ
Discordia
2
2
2
1.5
L
Charybdis
fjruurgurgi
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
24,126
34,524
Taken
28,357
16,453
Mitigated
12,153
7,220
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,898
537
400
2,771
7,984
3,558
0
3,426
4,558
11,246
0
W
Poseidon
 
Poseidon
6,121
1,197
0
2,332
3,866
1,046
112
717
3,145
40,298
0
L
Baron Samedi
Corpanzil
Baron Samedi
4,085
236
244
1,076
6,916
2,412
0
2,815
4,101
21,471
0
W
Ullr
D-D0lg1
Ullr
4,145
1,238
0
640
5,105
1,508
0
2,352
2,582
0
30,380
L
Osiris
Davy2m
Osiris
3,679
1,596
0
1,295
8,544
7,484
0
373
8,171
0
28,299
L
Janus
Pepinon
Janus
3,179
97
63
337
5,292
1,659
0
3,529
1,763
31,571
0
W
3,745
913
0
2,300
9,159
6,429
84
4,341
4,650
15,682
0
W
Skadi
SoumaHS
Skadi
7,002
3,858
0
1,797
6,311
2,021
2,374
657
5,574
0
39,830
W
Discordia
Zz Assis zZ
Discordia
3,113
0
0
718
3,916
1,149
291
1,481
2,244
31,604
1,384
L
Charybdis
fjruurgurgi
Charybdis
2,100
1,109
0
1,034
5,788
1,340
0
2,821
2,967
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
32,926
220
Minions Killed
291
0
Camps Cleared
0
1,052,103
Distance Traveled
1,049,477
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,881
444
11
1
0
228,167
5
W
Poseidon
7,066
642
62
6
0
239,476
1
L
Baron Samedi
5,250
477
48
4
0
209,723
4
W
Ullr
6,099
554
54
5
0
236,633
0
L
Osiris
5,900
536
50
5
0
202,103
0
L
Janus
6,027
548
83
8
0
209,770
1
W
Ymir
6,319
574
24
2
0
205,709
4
W
Skadi
6,873
625
78
7
0
142,575
5
W
Discordia
6,569
597
73
7
0
225,084
2
L
Charybdis
4,287
390
28
3
0
202,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role