Player Matchup

Hades
Hades
Bubinator210
Hades
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 107L
1,559 Elo+
Solo
Hun Batz
Hun Batz
NaCl
Hun Batz
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 4L
1,723 Elo+
Party 2
Chaac
Chaac
ZiMe ReFLeX
Chaac
Level 142
God Stats
2W - 1L
1,681 SR
Queue Stats
31W - 20L
1,686 Elo+
Party 2
Team Averages
Level 125
1,560 SR
1,656 Elo+

VS

Team Averages
Level 122
1,647 SR
1,553 Elo+
Shiva
Shiva
XxThony-TruandxX
Shiva
Level 147
God Stats
8W - 9L
1,566 SR
Queue Stats
328W - 219L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
floSR06
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 167L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
thewillow
Sylvanus
Level 100
God Stats
14W - 6L
1,876 SR
Queue Stats
87W - 46L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,797
780
8,648
7,722
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NaCl
Hun Batz
13
2 / 1 / 9
7,686
769
8,434
7,226
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 5
7,595
760
7,490
9,117
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,594
759
10,779
11,671
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
floSR06
Ao Kuang
10
0 / 4 / 3
6,284
628
3,125
7,683
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
thewillow
Sylvanus
10
1 / 4 / 3
7,180
718
3,342
9,760
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Hun Batz
NaCl
Hun Batz
2
1
9
6.5
L
4
3
1
1.5
W
4
2
5
3.25
L
Ao Kuang
floSR06
Ao Kuang
0
4
3
0.38
L
Sylvanus
thewillow
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,572
Damage
17,246
24,065
Taken
29,114
14,801
Mitigated
15,518
6,971
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,648
843
1,096
2,659
7,722
4,818
531
2,253
5,229
21,470
0
W
Hun Batz
NaCl
Hun Batz
8,434
2,084
0
510
7,226
2,579
562
2,215
4,945
0
30,362
L
10,779
2,648
380
1,516
11,671
6,544
39
2,483
8,695
0
33,965
W
7,490
955
0
2,706
9,117
7,404
303
1,883
6,883
0
16,561
L
Ao Kuang
floSR06
Ao Kuang
3,125
1,153
0
633
7,683
2,335
0
2,992
4,500
10,619
1,383
L
Sylvanus
thewillow
Sylvanus
3,342
158
1,369
2,164
9,760
6,639
46
2,898
6,414
9,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
21,058
115
Minions Killed
97
6
Camps Cleared
3
551,500
Distance Traveled
570,400
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,797
780
40
4
4
173,230
2
W
Hun Batz
7,686
769
49
5
1
197,351
4
L
Shiva
7,594
759
49
5
0
213,967
0
W
Chaac
7,595
760
26
3
1
180,919
2
L
Ao Kuang
6,284
628
25
3
2
179,788
0
L
Sylvanus
7,180
718
23
2
1
176,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role