Player Matchup

Awilix
Awilix
Billybot29
Awilix
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 68L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
LordPachi29
Ah Puch
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
213W - 208L
1,499 Elo+
Solo
Horus
Horus
NaturalRubber
Horus
Level 83
God Stats
6W - 8L
1,524 SR
Queue Stats
36W - 28L
1,532 Elo+
Party 1
Medusa
Medusa
StrawbLion17
Medusa
Level 104
God Stats
9W - 4L
1,539 SR
Queue Stats
132W - 143L
1,443 Elo+
Solo
Artio
Artio
chapes082
Artio
Level 139
God Stats
2W - 3L
1,406 SR
Queue Stats
77W - 84L
1,458 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,492 Elo+

VS

Team Averages
Level 94
1,474 SR
1,451 Elo+
Neith
Neith
AngelDeprivedTTV
Neith
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,414 Elo+
Solo
Geb
Geb
NeddyCakes
Geb
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 74L
1,464 Elo+
Party 2
Thoth
Thoth
dj_pitbull_88
Thoth
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
589W - 667L
1,470 Elo+
Solo
Tyr
Tyr
oChristan
Tyr
Level 88
God Stats
5W - 6L
1,372 SR
Queue Stats
24W - 33L
1,539 Elo+
Party 2
Shiva
Shiva
walkinnXan-
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Billybot29
Awilix
11
3 / 2 / 4
6,605
550
5,172
8,191
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
LordPachi29
Ah Puch
13
9 / 0 / 5
7,861
655
9,441
5,934
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 7
6,200
517
6,058
12,488
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
12
4 / 0 / 4
7,129
594
8,959
5,639
1,626
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
chapes082
Artio
11
2 / 1 / 10
6,889
574
4,844
9,487
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,807
401
4,335
6,871
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 1
5,646
471
5,279
9,509
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,192
433
1,553
6,700
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
6,085
507
7,681
9,836
5,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 6 / 0
5,153
429
3,603
10,529
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Awilix
Billybot29
Awilix
3
2
4
2.5
W
Ah Puch
LordPachi29
Ah Puch
9
0
5
11.5
W
1
1
7
4.5
L
3
3
1
1.17
W
Medusa
4
0
4
6
W
Artio
chapes082
Artio
2
1
10
7
L
0
5
0
0
L
0
2
3
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
22,451
41,739
Taken
43,445
21,091
Mitigated
15,332
17,846
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,335
2,062
0
906
6,871
1,332
0
1,182
5,689
0
23,899
W
Awilix
Billybot29
Awilix
5,172
2,393
0
237
8,191
2,523
0
2,397
5,794
0
35,592
W
Ah Puch
LordPachi29
Ah Puch
9,441
314
305
4,146
5,934
2,316
152
1,229
4,345
46,250
0
W
6,058
2,696
545
6,308
12,488
6,895
0
1,797
10,691
0
25,708
L
5,279
936
0
2,722
9,509
3,326
0
2,824
6,626
22,751
0
W
Medusa
8,959
3,141
0
644
5,639
1,626
2,918
222
5,254
0
52,254
W
Artio
chapes082
Artio
4,844
369
1,700
3,961
9,487
7,731
0
1,187
8,300
20,035
6,312
L
1,553
337
0
598
6,700
1,759
0
3,214
3,451
24,357
0
L
7,681
1,987
0
4,066
9,836
5,416
0
2,064
7,280
0
33,875
L
3,603
694
1,016
1,493
10,529
3,499
0
3,902
6,627
0
10,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
26,883
330
Minions Killed
210
0
Camps Cleared
0
1,207,538
Distance Traveled
1,105,785
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,807
401
44
4
0
199,514
4
W
Awilix
6,605
550
73
6
0
287,407
0
W
Ah Puch
7,861
655
92
8
0
250,293
7
W
Horus
6,200
517
39
3
0
240,286
2
L
Geb
5,646
471
37
3
0
229,592
1
W
Medusa
7,129
594
88
7
0
215,052
3
W
Artio
6,889
574
38
3
0
214,500
2
L
Thoth
5,192
433
52
4
0
216,260
2
L
Tyr
6,085
507
64
5
0
225,141
2
L
Shiva
5,153
429
13
1
0
235,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role