Player Matchup

Sol
Sol
AllSupreme22
Sol
Level 94
God Stats
5W - 10L
1,578 SR
Queue Stats
49W - 54L
1,364 Elo+
Solo
Medusa
Medusa
Rami-matta0
Medusa
Level 66
God Stats
3W - 4L
1,511 SR
Queue Stats
38W - 42L
1,134 Elo+
Party 1
Ra
Ra
gunforsoo2
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
983 Elo+
Party 2
Thanatos
Thanatos
gunforsðð
Thanatos
Level 38
God Stats
19W - 50L
1,131 SR
Queue Stats
57W - 104L
1,101 Elo+
Party 2
Bellona
Bellona
nicotosas
Bellona
Level 65
God Stats
55W - 69L
1,331 SR
Queue Stats
129W - 138L
1,361 Elo+
Party 1
Team Averages
Level 57
1,410 SR
1,189 Elo+

VS

Team Averages
Level 89
1,489 SR
1,459 Elo+
Atlas
Atlas
FiruuLayS
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,236 Elo+
Solo
Merlin
Merlin
IvanRojas07
Merlin
Level 67
God Stats
24W - 19L
1,545 SR
Queue Stats
268W - 260L
1,351 Elo+
Solo
Artemis
Artemis
TaintNiNj4twent
Artemis
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 31L
1,753 Elo+
Solo
Cliodhna
Cliodhna
VENIIIVIDIIIVICI
Cliodhna
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 340L
1,373 Elo+
Solo
Guan Yu
Guan Yu
twetyoneover3
Guan Yu
Level 126
God Stats
2W - 0L
1,398 SR
Queue Stats
140W - 143L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 2
13,696
527
13,074
23,782
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
5 / 5 / 1
12,705
489
12,647
25,427
11,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

6
1 / 2 / 0
7,546
290
2,063
4,386
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
gunforsðð
Thanatos
18
8 / 5 / 7
12,346
475
12,258
18,296
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
nicotosas
Bellona
20
6 / 3 / 6
13,933
536
12,238
26,657
22,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FiruuLayS
Atlas
7
0 / 4 / 1
8,304
319
1,990
9,127
5,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
20
9 / 7 / 6
15,011
577
18,057
16,450
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 8
14,738
567
18,557
18,901
7,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 7
14,478
557
18,868
20,707
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
17
0 / 7 / 6
10,836
417
8,504
23,197
27,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
27
Kills
22
22
Deaths
28
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
Atlas
FiruuLayS
Atlas
0
4
1
0.13
W
Merlin
9
7
6
1.71
L
Medusa
5
5
1
1.1
W
7
5
8
2.2
W
6
5
7
1.9
L
1
2
0
0.5
L
Thanatos
gunforsðð
Thanatos
8
5
7
2.3
L
Bellona
nicotosas
Bellona
6
3
6
3
W
Guan Yu
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,280
Damage
65,976
98,548
Taken
88,382
49,302
Mitigated
56,719
32,603
Healing
25,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,074
4,726
0
5,768
23,782
6,501
1,279
8,134
15,648
108,765
0
W
Atlas
FiruuLayS
Atlas
1,990
734
80
2,323
9,127
5,775
60
2,248
6,850
12,481
0
W
Merlin
18,057
672
0
440
16,450
7,300
1,504
5,255
11,058
118,015
0
L
Medusa
12,647
6,054
0
8,898
25,427
11,666
965
4,246
21,181
0
95,873
W
18,557
9,421
0
5,660
18,901
7,755
6,884
3,850
15,051
0
100,846
W
18,868
2,830
0
7,558
20,707
8,428
4,832
1,620
18,840
0
122,811
L
2,063
427
16
765
4,386
904
0
495
3,891
13,834
0
L
Thanatos
gunforsðð
Thanatos
12,258
3,429
1,104
11,410
18,296
7,859
22
2,901
15,395
0
47,572
L
Bellona
nicotosas
Bellona
12,238
2,204
218
4,424
26,657
22,372
1,322
4,769
21,888
0
86,634
W
Guan Yu
8,504
919
3,218
6,310
23,197
27,461
191
2,332
20,419
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
63,367
589
Minions Killed
593
0
Camps Cleared
0
1,780,463
Distance Traveled
2,103,502
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,696
527
182
7
0
386,025
0
W
Atlas
8,304
319
21
1
0
160,578
2
W
Merlin
15,011
577
181
7
0
423,520
3
L
Medusa
12,705
489
145
6
0
394,034
1
W
Artemis
14,738
567
150
6
0
448,036
4
W
Cliodhna
14,478
557
175
7
0
545,082
0
L
Ra
7,546
290
18
1
0
134,007
0
L
Thanatos
12,346
475
73
3
0
379,036
2
L
Bellona
13,933
536
171
7
0
487,361
2
W
Guan Yu
10,836
417
66
3
0
526,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role