Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
EvilerJoint6588
Hades
Level 45
God Stats
3W - 0L
1,731 SR
Queue Stats
102W - 129L
1,453 Elo+
Party 3
Ares
Ares
JulianDavid
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 39L
1,740 Elo+
Party 2
Kali
Kali
P13GUY
Kali
Level 81
God Stats
23W - 11L
1,722 SR
Queue Stats
319W - 289L
1,472 Elo+
Solo
Artemis
Artemis
ThrowCS
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,744 Elo+
Party 3
Team Averages
Level 49
1,591 SR
1,582 Elo+

VS

Team Averages
Level 86
1,522 SR
1,525 Elo+
Bacchus
Bacchus
bender_420_69_
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,411 Elo+
Party 1
Mercury
Mercury
flavørs
Mercury
Level 141
God Stats
34W - 26L
1,478 SR
Queue Stats
628W - 609L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iceondawatch
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,629 Elo+
Party 1
Sol
Sol
julicrak
Sol
Level 125
God Stats
35W - 26L
1,656 SR
Queue Stats
384W - 393L
1,534 Elo+
Solo
Amaterasu
Amaterasu
stvnlpz
Amaterasu
Level 68
God Stats
50W - 30L
1,477 SR
Queue Stats
883W - 899L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 1 / 3
9,005
563
7,709
6,171
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 2
7,558
472
5,863
13,576
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
6,868
429
970
7,136
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
P13GUY
Kali
17
5 / 1 / 3
9,810
613
8,842
13,446
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
ThrowCS
Artemis
16
3 / 4 / 2
9,545
597
7,385
7,539
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
8,092
506
5,221
16,075
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
flavørs
Mercury
17
4 / 2 / 2
9,856
616
4,021
9,656
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
iceondawatch
Tsukuyomi
5
3 / 1 / 0
5,930
371
1,963
2,990
553
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 2
7,551
472
5,586
9,908
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
stvnlpz
Amaterasu
15
6 / 2 / 3
9,014
563
9,628
14,824
11,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
14
Kills
17
17
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
3
7.5
W
0
8
2
0.13
W
0
3
4
0.67
W
Kali
P13GUY
Kali
5
1
3
6.5
W
Artemis
ThrowCS
Artemis
3
4
2
1
L
3
4
5
1.38
L
Mercury
flavørs
Mercury
4
2
2
2.5
L
Tsukuyomi
iceondawatch
Tsukuyomi
3
1
0
3
L
1
6
2
0.33
L
Amaterasu
stvnlpz
Amaterasu
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
26,419
47,868
Taken
53,453
23,490
Mitigated
40,474
12,436
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,709
422
0
1,738
6,171
2,401
2,140
2,167
4,004
66,277
0
W
5,863
1,434
0
3,810
13,576
8,413
0
0
13,576
28,013
0
W
970
317
0
615
7,136
4,284
639
2,856
4,280
6,199
0
W
Kali
P13GUY
Kali
8,842
5,960
0
3,369
13,446
5,815
62
3,102
10,344
0
84,301
W
Artemis
ThrowCS
Artemis
7,385
3,822
0
2,904
7,539
2,577
1,668
2,096
5,443
0
62,849
L
5,221
524
118
2,651
16,075
20,375
213
2,507
13,446
23,124
0
L
Mercury
flavørs
Mercury
4,021
652
0
1,562
9,656
4,523
728
479
9,039
0
71,639
L
Tsukuyomi
iceondawatch
Tsukuyomi
1,963
878
0
1,246
2,990
553
0
155
2,835
0
14,190
L
5,586
2,374
0
1,250
9,908
3,976
1,105
4,671
4,723
30,237
4,030
L
Amaterasu
stvnlpz
Amaterasu
9,628
3,297
0
4,826
14,824
11,047
923
5,277
8,868
0
49,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
40,443
449
Minions Killed
371
0
Camps Cleared
0
1,499,161
Distance Traveled
1,381,698
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,005
563
133
8
0
300,264
6
W
Hades
7,558
472
57
4
0
217,985
0
W
Ares
6,868
429
11
1
0
330,428
0
W
Kali
9,810
613
135
8
0
377,254
6
W
Artemis
9,545
597
113
7
0
273,230
3
L
Bacchus
8,092
506
39
2
0
314,782
0
L
Mercury
9,856
616
140
9
0
387,057
1
L
Tsukuyomi
5,930
371
23
1
0
98,748
1
L
Sol
7,551
472
75
5
0
254,150
5
L
Amaterasu
9,014
563
94
6
0
326,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role