Player Matchup

Merlin
Merlin
DEATHFUGITIVE9
Merlin
Level 157
God Stats
4W - 1L
1,583 SR
Queue Stats
14W - 13L
1,647 Elo+
Party 1
Chaac
Chaac
Sgt Sorensen 91
Chaac
Level 140
God Stats
8W - 5L
1,777 SR
Queue Stats
12W - 17L
1,633 Elo+
Party 1
Cliodhna
Cliodhna
aFloatingRock
Cliodhna
Level 127
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,582 SR
1,593 Elo+

VS

Team Averages
Level 90
1,569 SR
1,427 Elo+
Bacchus
Bacchus
FiveCastle78681
Bacchus
Level 54
God Stats
14W - 23L
1,433 SR
Queue Stats
14W - 27L
1,508 Elo+
Solo
Sol
Sol
ReaperOfSins847
Sol
Level 112
God Stats
2W - 3L
1,829 SR
Queue Stats
12W - 19L
1,392 Elo+
Solo
Cupid
Cupid
ShadowBaePC
Cupid
Level 105
God Stats
20W - 38L
1,445 SR
Queue Stats
234W - 332L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
10,240
731
10,360
9,671
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 9
10,561
754
7,850
15,003
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
aFloatingRock
Cliodhna
15
5 / 5 / 8
10,484
749
12,599
9,873
3,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
10,489
749
9,070
16,836
16,968
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 7
10,040
717
7,500
10,222
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 4 / 6
10,003
715
6,143
13,367
4,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
13
13
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
5
3
7
2.83
L
4
6
7
1.25
W
4
4
9
2.13
L
4
4
6
1.75
W
Cliodhna
aFloatingRock
Cliodhna
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
22,713
34,547
Taken
40,425
19,950
Mitigated
23,782
8,210
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,360
1,848
0
921
9,671
4,248
1,615
5,065
4,606
33,109
2,449
L
9,070
910
0
3,827
16,836
16,968
133
4,454
12,108
31,300
0
L
7,500
1,465
463
1,725
10,222
2,612
1,725
1,989
8,078
27,507
0
W
7,850
1,604
126
5,605
15,003
11,767
928
5,258
9,745
0
30,426
L
6,143
3,710
450
2,199
13,367
4,202
1,311
4,033
9,187
0
24,488
W
Cliodhna
aFloatingRock
Cliodhna
12,599
1,334
256
1,302
9,873
3,935
281
6,613
3,260
0
34,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
30,532
132
Minions Killed
144
7
Camps Cleared
3
750,899
Distance Traveled
697,465
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,240
731
43
3
6
238,241
2
L
Bacchus
10,489
749
39
3
2
246,151
0
L
Sol
10,040
717
58
4
1
216,913
0
W
Chaac
10,561
754
46
3
1
254,553
1
L
Cupid
10,003
715
47
3
0
234,401
0
W
Cliodhna
10,484
749
43
3
0
258,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role