Player Matchup

Chiron
Chiron
Roc Daddi
Chiron
Level 141
God Stats
0W - 3L
1,015 SR
Queue Stats
121W - 126L
1,353 Elo+
Solo
Medusa
Medusa
RudePineapple71
Medusa
Level 57
God Stats
2W - 2L
1,727 SR
Queue Stats
94W - 116L
1,414 Elo+
Solo
Cabrakan
Cabrakan
THE_kid_K-DOT
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,417 Elo+
Solo
King Arthur
King Arthur
jovanny300
King Arthur
Level 120
God Stats
0W - 6L
1,118 SR
Queue Stats
116W - 130L
1,400 Elo+
Solo
Scylla
Scylla
sardonicadonis
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,423 Elo+
Solo
Team Averages
Level 95
1,372 SR
1,401 Elo+

VS

Team Averages
Level 116
1,388 SR
1,398 Elo+
Discordia
Discordia
Hiiipowers91
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Sol
Sol
J_Skittles21
Sol
Level 155
God Stats
5W - 2L
1,658 SR
Queue Stats
253W - 242L
1,492 Elo+
Party 1
Tyr
Tyr
Misanthope5
Tyr
Level 85
God Stats
13W - 14L
1,237 SR
Queue Stats
566W - 570L
1,413 Elo+
Solo
Poseidon
Poseidon
Off3ns1v3Cont3nt
Poseidon
Level 113
God Stats
2W - 3L
1,310 SR
Queue Stats
110W - 136L
1,495 Elo+
Solo
Arachne
Arachne
iNSaNiTYJTC
Arachne
Level 85
God Stats
1W - 1L
1,237 SR
Queue Stats
71W - 74L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Roc Daddi
Chiron
20
22 / 7 / 10
15,938
885
32,012
24,397
11,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 13
11,693
650
11,170
15,759
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
THE_kid_K-DOT
Cabrakan
19
5 / 5 / 19
12,991
722
12,185
21,844
37,008
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
jovanny300
King Arthur
20
2 / 6 / 26
12,911
717
20,698
35,208
24,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 13
13,265
737
18,050
17,374
8,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hiiipowers91
Discordia
19
3 / 7 / 11
12,018
668
9,600
11,858
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 10 / 9
14,043
780
21,961
21,370
6,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 14
12,171
676
15,340
29,894
25,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 8 / 17
13,306
739
23,696
20,136
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
iNSaNiTYJTC
Arachne
20
10 / 10 / 11
14,849
825
22,517
26,474
14,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
92
40
Kills
30
30
Deaths
40
81
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hiiipowers91
Discordia
3
7
11
1.21
W
9
10
9
1.35
W
3
5
14
2
W
5
8
17
1.69
L
Chiron
Roc Daddi
Chiron
22
7
10
3.86
L
3
6
13
1.58
L
Cabrakan
THE_kid_K-DOT
Cabrakan
5
5
19
2.9
W
Arachne
iNSaNiTYJTC
Arachne
10
10
11
1.55
L
King Arthur
jovanny300
King Arthur
2
6
26
2.5
L
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,115
Damage
93,114
114,582
Taken
109,732
88,091
Mitigated
55,611
43,725
Healing
39,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hiiipowers91
Discordia
9,600
867
0
264
11,858
3,253
371
2,060
9,714
21,329
0
W
21,961
9,954
1,949
6,041
21,370
6,110
1,898
3,291
17,917
53,543
0
W
15,340
1,308
1,175
10,712
29,894
25,188
431
9,569
20,035
0
27,003
W
23,696
3,562
1,885
7,180
20,136
6,080
1,087
5,706
14,170
61,863
0
L
Chiron
Roc Daddi
Chiron
32,012
12,049
2,931
9,618
24,397
11,414
2,296
11,529
12,868
0
65,037
L
11,170
4,015
2,200
2,188
15,759
7,431
3,016
6,455
9,304
0
30,866
L
Cabrakan
THE_kid_K-DOT
Cabrakan
12,185
1,496
1,555
3,557
21,844
37,008
389
10,778
11,066
25,938
0
W
Arachne
iNSaNiTYJTC
Arachne
22,517
14,272
1,501
8,297
26,474
14,980
1,570
8,650
17,630
0
31,091
L
King Arthur
jovanny300
King Arthur
20,698
1,493
1,021
11,386
35,208
24,211
286
18,542
16,666
31
44,040
L
18,050
591
3,369
5,900
17,374
8,027
911
7,953
9,421
29,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,798
Gold Earned
66,387
222
Minions Killed
185
0
Camps Cleared
0
1,531,973
Distance Traveled
1,391,895
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,018
668
16
1
0
225,924
0
W
Sol
14,043
780
68
4
0
249,509
0
W
Tyr
12,171
676
14
1
0
351,424
0
W
Poseidon
13,306
739
75
4
0
279,220
1
L
Chiron
15,938
885
70
4
0
294,312
3
L
Medusa
11,693
650
47
3
0
343,626
0
L
Cabrakan
12,991
722
22
1
0
268,905
1
W
Arachne
14,849
825
12
1
0
285,818
0
L
King Arthur
12,911
717
47
3
0
307,536
0
L
Scylla
13,265
737
36
2
0
317,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role