Player Matchup

Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ConorInCrocs
Ah Muzen Cab
Level 124
God Stats
4W - 0L
1,865 SR
Queue Stats
153W - 119L
1,575 Elo+
Party 2
Shiva
Shiva
Ence888
Shiva
Level 52
God Stats
1W - 1L
1,526 SR
Queue Stats
230W - 254L
1,479 Elo+
Solo
Atlas
Atlas
laneledge
Atlas
Level 51
God Stats
17W - 23L
1,518 SR
Queue Stats
255W - 226L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
sparky2O
Kukulkan
Level 101
God Stats
19W - 19L
1,500 SR
Queue Stats
434W - 440L
1,604 Elo+
Solo
Team Averages
Level 90
1,582 SR
1,553 Elo+

VS

Team Averages
Level 135
1,566 SR
1,560 Elo+
Bacchus
Bacchus
Berserkrix
Bacchus
Level 142
God Stats
3W - 1L
1,583 SR
Queue Stats
126W - 123L
1,603 Elo+
Solo
Zhong Kui
Zhong Kui
General Geenius
Zhong Kui
Level 97
God Stats
0W - 3L
1,510 SR
Queue Stats
21W - 26L
1,567 Elo+
Party 1
King Arthur
King Arthur
Small in Size
King Arthur
Level 123
God Stats
2W - 2L
1,677 SR
Queue Stats
22W - 27L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
immortal775god
Cliodhna
Level 153
God Stats
5W - 6L
1,581 SR
Queue Stats
208W - 218L
1,519 Elo+
Solo
Hou Yi
Hou Yi
x Thomaster x
Hou Yi
Level 160
God Stats
5W - 12L
1,478 SR
Queue Stats
238W - 257L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
4 / 4 / 11
14,709
613
12,587
18,847
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
ConorInCrocs
Ah Muzen Cab
20
7 / 3 / 5
14,121
588
17,634
19,043
8,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Ence888
Shiva
20
6 / 3 / 8
13,668
570
14,978
17,363
12,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
laneledge
Atlas
19
2 / 0 / 17
13,391
558
14,374
23,209
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
sparky2O
Kukulkan
20
4 / 0 / 2
16,046
669
15,840
12,331
12,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Berserkrix
Bacchus
14
0 / 6 / 6
9,376
391
10,236
22,342
29,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
General Geenius
Zhong Kui
17
2 / 7 / 3
10,565
440
17,950
22,965
13,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Small in Size
King Arthur
18
0 / 3 / 0
11,195
466
7,639
20,880
22,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
20
4 / 3 / 2
11,897
496
10,562
20,060
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 4 / 2
12,862
536
10,845
15,467
5,437
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
23
Kills
10
10
Deaths
23
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
11
2.38
L
Bacchus
Berserkrix
Bacchus
0
6
6
0.5
W
Ah Muzen Cab
ConorInCrocs
Ah Muzen Cab
7
3
5
3.17
W
Shiva
Ence888
Shiva
6
3
8
3.33
L
Zhong Kui
General Geenius
Zhong Kui
2
7
3
0.5
L
King Arthur
Small in Size
King Arthur
0
3
0
0
L
Cliodhna
4
3
2
1.67
W
Atlas
laneledge
Atlas
2
0
17
10.5
W
Kukulkan
sparky2O
Kukulkan
4
0
2
5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,413
Damage
57,232
90,793
Taken
101,714
65,945
Mitigated
78,515
32,810
Healing
27,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,587
6,995
0
7,564
18,847
7,027
1,345
4,419
14,428
109,386
0
L
Bacchus
Berserkrix
Bacchus
10,236
1,767
576
3,607
22,342
29,203
0
9,500
12,842
32,099
0
W
Ah Muzen Cab
ConorInCrocs
Ah Muzen Cab
17,634
6,872
0
5,803
19,043
8,464
3,530
8,379
10,664
0
133,040
W
Shiva
Ence888
Shiva
14,978
5,190
408
6,412
17,363
12,049
1,375
3,983
13,380
0
94,793
L
Zhong Kui
General Geenius
Zhong Kui
17,950
1,185
0
6,497
22,965
13,726
18
9,735
13,230
82,481
0
L
King Arthur
Small in Size
King Arthur
7,639
763
0
4,078
20,880
22,132
0
12,881
7,999
0
72,037
L
Cliodhna
10,562
542
0
8,638
20,060
8,017
0
5,053
15,007
0
104,760
W
Atlas
laneledge
Atlas
14,374
5,266
1,550
6,873
23,209
26,348
605
10,657
11,416
34,767
8,619
W
Kukulkan
sparky2O
Kukulkan
15,840
3,250
0
4,200
12,331
12,057
1,680
1,665
10,666
144,744
0
L
10,845
3,783
0
4,509
15,467
5,437
840
4,528
10,939
0
109,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,935
Gold Earned
55,895
842
Minions Killed
730
0
Camps Cleared
0
2,340,949
Distance Traveled
2,234,283
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,709
613
172
7
0
477,289
1
L
Bacchus
9,376
391
39
2
0
402,822
7
W
Ah Muzen Cab
14,121
588
234
10
0
443,473
5
W
Shiva
13,668
570
110
5
0
474,450
4
L
Zhong Kui
10,565
440
165
7
0
412,692
10
L
King Arthur
11,195
466
160
7
0
448,923
5
L
Cliodhna
11,897
496
165
7
0
511,108
2
W
Atlas
13,391
558
45
2
0
493,981
13
W
Kukulkan
16,046
669
281
12
0
451,756
2
L
Hou Yi
12,862
536
201
8
0
458,738
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role