Player Matchup

Fafnir
Fafnir
Gold III
AIfieH
Fafnir
Gold III
Level 112
God Stats
5W - 5L
1,550 SR
Queue Stats
117W - 120L
1,543 MMR
Solo
Thor
Thor
Silver III
EruzzE
Thor
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,220 MMR
Party 1
Neith
Neith
Silver I
FrostFM
Neith
Silver I
Level 159
God Stats
101W - 85L
1,511 SR
Queue Stats
484W - 500L
1,191 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Meuusi
Zhong Kui
Gold IV
Level 127
God Stats
5W - 3L
1,571 SR
Queue Stats
31W - 32L
1,510 MMR
Solo
Sol
Sol
Platinum V
metro2033
Sol
Platinum V
Level 152
God Stats
7W - 8L
1,429 SR
Queue Stats
555W - 548L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,512 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,448 SR
1,407 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold I
Megasegismon
Izanami
Gold I
Level 160
God Stats
12W - 8L
1,578 SR
Queue Stats
252W - 249L
1,542 MMR
Solo
Mercury
Mercury
Gold I
Soloweii
Mercury
Gold I
Level 108
God Stats
1W - 0L
1,529 SR
Queue Stats
36W - 40L
1,639 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
kuso95
Kuzenbo
Bronze IV
Level 148
God Stats
5W - 4L
1,132 SR
Queue Stats
42W - 61L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AIfieH
Fafnir
10
2 / 3 / 1
6,582
470
3,309
10,063
6,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thor
EruzzE
Thor
10
1 / 6 / 1
6,170
441
2,236
9,450
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
FrostFM
Neith
11
0 / 5 / 1
6,473
462
4,159
10,116
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Meuusi
Zhong Kui
10
0 / 4 / 0
5,917
423
4,417
10,185
6,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
7,263
519
6,755
8,145
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ThothGebAthena

VS

Bans
ThanatosHeraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
10 / 1 / 2
9,518
680
11,289
3,881
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
14
3 / 0 / 5
9,064
647
5,668
11,201
8,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Megasegismon
Izanami
14
2 / 1 / 1
8,363
597
2,576
7,360
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Soloweii
Mercury
15
6 / 1 / 6
8,863
633
7,406
10,301
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
kuso95
Kuzenbo
12
1 / 0 / 13
8,063
576
3,407
9,523
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
22
22
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
1
2
11
W
King Arthur
 
King Arthur
3
0
5
5.5
L
Fafnir
AIfieH
Fafnir
2
3
1
0.83
L
Thor
EruzzE
Thor
1
6
1
0.25
L
Neith
FrostFM
Neith
0
5
1
0.1
W
Izanami
Megasegismon
Izanami
2
1
1
2.5
L
Zhong Kui
Meuusi
Zhong Kui
0
4
0
0
W
Mercury
Soloweii
Mercury
6
1
6
9
W
Kuzenbo
kuso95
Kuzenbo
1
0
13
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
30,346
47,959
Taken
42,266
20,429
Mitigated
26,364
15,398
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,289
1,525
0
961
3,881
1,176
420
1,201
2,680
72,146
0
W
King Arthur
 
King Arthur
5,668
458
0
2,514
11,201
8,847
0
4,871
6,330
0
49,101
L
Fafnir
AIfieH
Fafnir
3,309
796
60
2,385
10,063
6,299
6
3,048
7,015
11,922
0
L
Thor
EruzzE
Thor
2,236
305
0
2,372
9,450
3,029
0
2,074
7,376
0
33,912
L
Neith
FrostFM
Neith
4,159
1,038
0
2,620
10,116
2,424
0
5,946
4,170
0
47,627
W
Izanami
Megasegismon
Izanami
2,576
1,021
0
2,287
7,360
2,301
1,269
2,116
5,244
0
63,357
L
Zhong Kui
Meuusi
Zhong Kui
4,417
1,212
0
4,163
10,185
6,143
0
2,147
8,038
31,678
0
W
Mercury
Soloweii
Mercury
7,406
3,660
0
1,729
10,301
3,725
0
2,101
8,200
0
68,217
W
Kuzenbo
kuso95
Kuzenbo
3,407
1,283
0
2,325
9,523
10,315
8
3,070
6,453
15,259
0
L
6,755
3,162
0
3,798
8,145
2,534
482
1,481
6,664
48,531
8,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
43,871
380
Minions Killed
502
0
Camps Cleared
0
1,222,475
Distance Traveled
1,502,844
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,518
680
147
11
0
284,122
4
W
King Arthur
9,064
647
114
8
0
308,897
2
L
Fafnir
6,582
470
13
1
0
270,573
12
L
Thor
6,170
441
65
5
0
250,126
4
L
Neith
6,473
462
105
8
0
236,476
4
W
Izanami
8,363
597
116
8
0
277,520
7
L
Zhong Kui
5,917
423
77
6
0
213,070
4
W
Mercury
8,863
633
102
7
0
334,070
4
W
Kuzenbo
8,063
576
23
2
0
298,235
7
L
Sol
7,263
519
120
9
0
252,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role