Player Matchup

Izanami
Izanami
BanKai-2201
Izanami
Level 122
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
kagegutshi
Shiva
Level 129
God Stats
5W - 3L
1,557 SR
Queue Stats
126W - 138L
1,656 Elo+
Party 1
Zeus
Zeus
sparda24thebeast
Zeus
Level 160
God Stats
9W - 2L
1,837 SR
Queue Stats
119W - 49L
1,683 Elo+
Party 1
Team Averages
Level 137
1,647 SR
1,613 Elo+

VS

Team Averages
Level 95
1,568 SR
1,484 Elo+
Discordia
Discordia
Hercoooles
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 2
Horus
Horus
WayneLeask
Horus
Level 49
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 22L
1,467 Elo+
Solo
Ullr
Ullr
mrrsloth
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BanKai-2201
Izanami
13
3 / 0 / 5
8,140
814
7,496
7,042
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
12
1 / 2 / 6
7,492
749
7,993
11,866
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 2
7,971
797
13,751
4,944
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hercoooles
Discordia
10
2 / 1 / 1
6,692
669
6,352
8,114
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
11
0 / 4 / 3
6,522
652
4,605
13,292
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
11
1 / 3 / 1
6,762
676
5,616
10,475
2,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BanKai-2201
Izanami
3
0
5
5.5
L
Discordia
Hercoooles
Discordia
2
1
1
2.5
L
Horus
0
4
3
0.38
W
Shiva
1
2
6
2
L
Ullr
1
3
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
16,573
23,852
Taken
31,881
17,029
Mitigated
13,378
8,448
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BanKai-2201
Izanami
7,496
3,964
0
2,025
7,042
3,870
1,778
2,322
4,720
0
44,876
L
Discordia
Hercoooles
Discordia
6,352
200
0
670
8,114
1,927
0
3,525
4,363
18,379
0
L
Horus
4,605
2,329
625
2,964
13,292
8,653
0
5,945
6,720
0
13,187
W
Shiva
7,993
800
769
4,880
11,866
10,315
304
3,919
7,947
0
17,282
L
Ullr
5,616
1,714
0
498
10,475
2,798
0
4,713
5,459
0
25,408
W
13,751
277
0
774
4,944
2,844
758
1,214
3,730
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
19,976
128
Minions Killed
96
6
Camps Cleared
3
567,969
Distance Traveled
558,036
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,140
814
81
8
3
185,553
3
L
Discordia
6,692
669
19
2
0
180,246
1
L
Horus
6,522
652
30
3
2
177,234
2
W
Shiva
7,492
749
8
1
0
201,403
1
L
Ullr
6,762
676
47
5
1
200,556
1
W
Zeus
7,971
797
39
4
3
181,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role