Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KnDG0B
Artio
Level 64
God Stats
7W - 9L
1,395 SR
Queue Stats
157W - 193L
1,367 Elo+
Solo
Skadi
Skadi
drayman31
Skadi
Level 66
God Stats
50W - 36L
1,643 SR
Queue Stats
119W - 106L
1,576 Elo+
Solo
Eset
Eset
spartoi58
Eset
Level 61
God Stats
3W - 0L
1,700 SR
Queue Stats
9W - 3L
1,520 Elo+
Solo
Aphrodite
Aphrodite
unbeatenbacon61
Aphrodite
Level 57
God Stats
3W - 2L
1,577 SR
Queue Stats
12W - 26L
1,462 Elo+
Solo
Team Averages
Level 63
1,563 SR
1,485 Elo+

VS

Team Averages
Level 81
1,479 SR
1,280 Elo+
Kukulkan
Kukulkan
Annabeth27
Kukulkan
Level 123
God Stats
2W - 1L
1,562 SR
Queue Stats
19W - 22L
1,253 Elo+
Solo
Yemoja
Yemoja
RenewedMystery
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,166 Elo+
Party 1
Arachne
Arachne
unboundwolf_
Arachne
Level 88
God Stats
2W - 2L
1,689 SR
Queue Stats
33W - 40L
1,335 Elo+
Party 1
Izanami
Izanami
unhingedfox_
Izanami
Level 93
God Stats
2W - 2L
1,352 SR
Queue Stats
34W - 40L
1,335 Elo+
Party 1
Nike
Nike
unsungjackal_
Nike
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
34W - 42L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 4 / 5
10,449
581
12,309
17,017
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
KnDG0B
Artio
15
0 / 1 / 3
9,000
500
9,544
17,478
16,379
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
drayman31
Skadi
17
9 / 3 / 5
10,418
579
17,388
13,023
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
16
5 / 1 / 6
10,774
599
10,994
11,082
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
unbeatenbacon61
Aphrodite
15
3 / 2 / 8
9,686
538
4,877
10,931
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Annabeth27
Kukulkan
14
2 / 7 / 0
8,548
475
4,310
11,735
3,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
7,345
408
3,601
10,612
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
unboundwolf_
Arachne
15
3 / 5 / 3
9,050
503
7,846
18,271
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
unhingedfox_
Izanami
13
4 / 8 / 2
8,745
486
10,491
17,855
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 3 / 1
8,997
500
9,645
14,455
9,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
25
Kills
10
11
Deaths
25
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
5
2.63
L
Kukulkan
Annabeth27
Kukulkan
2
7
0
0.29
W
Artio
KnDG0B
Artio
0
1
3
1.5
L
0
2
0
0
W
Skadi
drayman31
Skadi
9
3
5
3.83
W
Eset
5
1
6
8
W
Aphrodite
unbeatenbacon61
Aphrodite
3
2
8
3.5
L
Arachne
unboundwolf_
Arachne
3
5
3
0.9
L
Izanami
unhingedfox_
Izanami
4
8
2
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
35,893
69,531
Taken
72,928
40,712
Mitigated
33,013
31,170
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,309
1,679
0
6,787
17,017
7,624
156
1,374
15,643
0
64,403
L
Kukulkan
Annabeth27
Kukulkan
4,310
280
0
1,723
11,735
3,631
976
5,302
6,433
49,185
0
W
Artio
KnDG0B
Artio
9,544
714
663
9,995
17,478
16,379
728
0
17,478
46,872
0
L
3,601
951
2,030
2,159
10,612
7,671
84
4,082
6,530
16,133
0
W
Skadi
drayman31
Skadi
17,388
8,343
0
1,321
13,023
4,108
4,414
3,275
9,256
0
78,786
W
Eset
10,994
960
960
2,564
11,082
4,117
1,430
1,161
9,189
76,249
0
W
Aphrodite
unbeatenbacon61
Aphrodite
4,877
1,140
3,462
5,418
10,931
8,484
596
2,101
8,137
24,364
0
L
Arachne
unboundwolf_
Arachne
7,846
6,939
117
8,709
18,271
6,170
0
5,023
13,248
0
47,492
L
Izanami
unhingedfox_
Izanami
10,491
5,145
186
3,693
17,855
5,604
1,050
2,717
15,138
0
48,054
L
9,645
3,169
0
4,700
14,455
9,937
818
8,291
6,164
0
53,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,327
Gold Earned
42,685
466
Minions Killed
402
0
Camps Cleared
0
1,713,026
Distance Traveled
1,641,584
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,449
581
93
5
0
346,466
8
L
Kukulkan
8,548
475
106
6
0
284,986
2
W
Artio
9,000
500
74
4
0
363,171
0
L
Yemoja
7,345
408
28
2
0
331,684
5
W
Skadi
10,418
579
129
7
0
319,169
3
W
Eset
10,774
599
128
7
0
365,372
3
W
Aphrodite
9,686
538
42
2
0
318,848
0
L
Arachne
9,050
503
87
5
0
367,560
1
L
Izanami
8,745
486
78
4
0
311,924
5
L
Nike
8,997
500
103
6
0
345,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role