Player Matchup

Sun Wukong
Sun Wukong
GundamEvo202
Sun Wukong
Level 108
God Stats
2W - 3L
1,331 SR
Queue Stats
98W - 94L
1,594 Elo+
Party 1
Tiamat
Tiamat
StarDDXT
Tiamat
Level 147
God Stats
3W - 3L
1,565 SR
Queue Stats
506W - 498L
1,585 Elo+
Party 1
Ra
Ra
noetime
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,676 Elo+
Party 1
Team Averages
Level 86
1,465 SR
1,618 Elo+

VS

Team Averages
Level 94
1,653 SR
1,602 Elo+
Olorun
Olorun
BLUNTBARRETTS
Olorun
Level 106
God Stats
15W - 5L
1,904 SR
Queue Stats
683W - 442L
1,612 Elo+
Party 2
Set
Set
Rat Tackler
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
xIn5aNe Necro
Khepri
Level 147
God Stats
4W - 3L
1,556 SR
Queue Stats
164W - 94L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GundamEvo202
Sun Wukong
11
1 / 4 / 1
7,902
659
6,741
10,167
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StarDDXT
Tiamat
12
0 / 2 / 2
7,373
614
6,871
7,932
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 1
7,180
598
3,845
8,799
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
10,287
857
11,654
7,609
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 6
8,441
703
7,101
8,181
5,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 1 / 7
8,567
714
4,767
9,281
9,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
13
13
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
L
Sun Wukong
GundamEvo202
Sun Wukong
1
4
1
0.38
W
1
1
6
4
L
Tiamat
StarDDXT
Tiamat
0
2
2
0.5
L
1
7
1
0.21
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
23,522
26,898
Taken
25,071
14,145
Mitigated
18,338
5,118
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,654
4,653
1,013
3,004
7,609
3,712
1,994
4,130
3,479
53,289
3,720
L
Sun Wukong
GundamEvo202
Sun Wukong
6,741
2,422
0
1,033
10,167
6,578
0
5,284
4,883
0
19,848
W
7,101
2,997
583
2,238
8,181
5,599
472
3,319
4,862
0
33,531
L
Tiamat
StarDDXT
Tiamat
6,871
741
0
2,999
7,932
4,472
0
4,977
2,955
23,701
0
L
3,845
574
399
687
8,799
3,095
0
5,677
3,122
25,188
0
W
4,767
513
0
924
9,281
9,027
179
3,695
5,586
14,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
27,295
116
Minions Killed
164
3
Camps Cleared
9
629,525
Distance Traveled
682,337
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,287
857
95
8
3
232,189
2
L
Sun Wukong
7,902
659
28
2
0
234,939
0
W
Set
8,441
703
51
4
4
235,129
1
L
Tiamat
7,373
614
35
3
0
216,787
2
L
Ra
7,180
598
53
4
3
177,799
4
W
Khepri
8,567
714
18
2
2
215,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role