Player Matchup

Baron Samedi
Baron Samedi
LexarLovesMash
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,210 Elo+
Party 1
Yemoja
Yemoja
cawina
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,156 Elo+
Party 1
Skadi
Skadi
xZombieKitten10
Skadi
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,192 Elo+

VS

Team Averages
Level 20
1,379 SR
1,090 Elo+
Ao Kuang
Ao Kuang
PsychoRover
Ao Kuang
Level 20
God Stats
0W - 6L
1,299 SR
Queue Stats
18W - 33L
1,030 Elo+
Party 2
Pele
Pele
SHORTDUDE2330
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
972 Elo+
Party 2
Shiva
Shiva
XGN_Requiem4496
Shiva
Level 36
God Stats
1W - 3L
1,338 SR
Queue Stats
104W - 150L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LexarLovesMash
Baron Samedi
15
9 / 3 / 8
11,490
821
17,856
12,793
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
cawina
Yemoja
14
2 / 4 / 13
10,710
765
6,130
11,771
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 2 / 10
11,363
812
19,186
11,201
4,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PsychoRover
Ao Kuang
14
2 / 6 / 7
9,560
683
6,911
14,025
3,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 7
8,778
627
6,773
15,277
4,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 5 / 2
9,916
708
16,994
20,611
12,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
9
9
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LexarLovesMash
Baron Samedi
9
3
8
4.33
L
Ao Kuang
PsychoRover
Ao Kuang
2
6
7
0.92
L
1
8
7
0.56
L
6
5
2
1.4
W
Yemoja
cawina
Yemoja
2
4
13
2.13
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
30,678
35,765
Taken
49,913
20,463
Mitigated
20,514
10,780
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LexarLovesMash
Baron Samedi
17,856
746
2,241
4,617
12,793
5,777
934
3,066
9,727
49,249
0
L
Ao Kuang
PsychoRover
Ao Kuang
6,911
1,413
0
3,127
14,025
3,785
225
6,515
7,510
16,821
0
L
6,773
587
0
1,750
15,277
4,557
0
9,033
6,244
0
11,698
L
16,994
2,061
1,971
5,720
20,611
12,172
0
8,784
11,827
0
49,914
W
Yemoja
cawina
Yemoja
6,130
617
1,965
1,000
11,771
10,624
44
1,549
10,222
19,277
0
W
19,186
8,335
0
957
11,201
4,062
1,800
2,645
8,556
0
47,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
28,254
155
Minions Killed
104
6
Camps Cleared
6
738,129
Distance Traveled
709,974
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,490
821
78
6
4
265,231
2
L
Ao Kuang
9,560
683
30
2
1
237,725
0
L
Pele
8,778
627
4
0
1
223,531
0
L
Shiva
9,916
708
70
5
4
248,718
3
W
Yemoja
10,710
765
17
1
1
232,670
0
W
Skadi
11,363
812
60
4
1
240,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role