Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Athroxz
Persephone
Level 153
God Stats
6W - 5L
1,457 SR
Queue Stats
203W - 203L
1,457 Elo+
Solo
Skadi
Skadi
FlashBoy09
Skadi
Level 129
God Stats
2W - 4L
1,751 SR
Queue Stats
124W - 138L
1,419 Elo+
Solo
Horus
Horus
Unknown-Zpider
Horus
Level 106
God Stats
5W - 2L
1,328 SR
Queue Stats
172W - 211L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
gustabus
Cabrakan
Level 45
God Stats
25W - 21L
1,421 SR
Queue Stats
36W - 43L
1,369 Elo+
Party 1
Team Averages
Level 100
1,491 SR
1,425 Elo+

VS

Team Averages
Level 82
1,454 SR
1,366 Elo+
Mercury
Mercury
Bradjamine
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,444 Elo+
Solo
Chaac
Chaac
DemonicShadow645
Chaac
Level 85
God Stats
0W - 4L
1,272 SR
Queue Stats
169W - 195L
1,404 Elo+
Solo
Cthulhu
Cthulhu
KingSeymourBlur
Cthulhu
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 310L
1,447 Elo+
Solo
Jing Wei
Jing Wei
Thebrunyz
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,332 Elo+
Solo
Zeus
Zeus
rougevirus44
Zeus
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
3 / 0 / 0
4,521
754
2,139
3,316
1,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
Athroxz
Persephone
7
0 / 1 / 2
4,219
703
2,059
3,359
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
7
4 / 1 / 3
4,543
757
4,715
3,002
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
4,049
675
2,763
2,974
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
gustabus
Cabrakan
6
3 / 0 / 3
4,453
742
2,375
2,738
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradjamine
Mercury
5
0 / 2 / 1
3,448
575
570
3,961
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 2 / 0
3,541
590
1,286
4,880
2,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 0
3,357
560
881
7,157
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Thebrunyz
Jing Wei
3
1 / 1 / 0
3,122
520
729
1,556
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,254
709
2,064
2,784
725
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
0
3
W
Persephone
Athroxz
Persephone
0
1
2
1
L
Mercury
Bradjamine
Mercury
0
2
1
0.25
L
0
2
0
0
W
Skadi
4
1
3
5.5
L
0
5
0
0
L
Jing Wei
Thebrunyz
Jing Wei
1
1
0
1
W
1
0
1
1.5
W
Cabrakan
gustabus
Cabrakan
3
0
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,051
Damage
5,530
15,389
Taken
20,338
6,671
Mitigated
6,702
5,608
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,139
1,500
0
1,133
3,316
1,146
0
374
2,942
0
20,067
W
Persephone
Athroxz
Persephone
2,059
79
0
1,337
3,359
871
288
1,689
1,669
16,794
0
L
Mercury
Bradjamine
Mercury
570
0
0
404
3,961
880
62
856
3,004
0
7,166
L
1,286
705
0
1,919
4,880
2,297
0
0
4,840
0
10,233
W
Skadi
4,715
2,455
217
982
3,002
814
194
403
2,599
0
17,878
L
881
159
23
1,238
7,157
2,594
0
1,729
5,428
8,197
0
L
Jing Wei
Thebrunyz
Jing Wei
729
430
0
88
1,556
206
0
387
1,169
0
3,167
W
2,763
1,349
85
855
2,974
1,856
0
0
2,974
0
14,655
W
Cabrakan
gustabus
Cabrakan
2,375
504
252
747
2,738
1,984
0
478
2,260
8,977
0
L
2,064
91
0
1,203
2,784
725
508
1,244
1,412
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
17,722
150
Minions Killed
103
0
Camps Cleared
0
630,712
Distance Traveled
553,295
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,521
754
51
9
0
156,783
0
W
Persephone
4,219
703
34
6
0
106,452
0
L
Mercury
3,448
575
13
2
0
142,763
1
L
Chaac
3,541
590
31
5
0
116,705
1
W
Skadi
4,543
757
27
5
0
114,212
0
L
Cthulhu
3,357
560
11
2
0
125,766
0
L
Jing Wei
3,122
520
14
2
0
68,075
1
W
Horus
4,049
675
26
4
0
136,749
1
W
Cabrakan
4,453
742
12
2
0
116,516
1
L
Zeus
4,254
709
34
6
0
99,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role