Player Matchup

Charybdis
Charybdis
CamNxtDoor_
Charybdis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 355L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
ThePaintGoblin
Cthulhu
Level 18
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 2
Ra
Ra
Vash_thestamped4
Ra
Level 4
God Stats
1W - 3L
1,425 SR
Queue Stats
5W - 7L
1,225 Elo+
Party 2
Team Averages
Level 43
1,542 SR
1,387 Elo+

VS

Team Averages
Level 66
1,533 SR
1,373 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AlarmedLeader96
Zeus
Level 68
God Stats
26W - 26L
1,628 SR
Queue Stats
50W - 69L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Wickedkilla7159
Gilgamesh
Level 60
God Stats
77W - 118L
1,471 SR
Queue Stats
527W - 798L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CamNxtDoor_
Charybdis
10
1 / 2 / 1
6,576
658
4,336
7,216
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
6,531
653
4,189
8,952
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 1
7,354
735
2,122
6,312
1,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 6
7,236
724
2,042
5,371
1,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 1
8,255
826
14,295
4,845
1,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Wickedkilla7159
Gilgamesh
11
1 / 2 / 5
7,018
702
4,050
7,220
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
6
3
W
6
1
1
6.5
L
Charybdis
CamNxtDoor_
Charybdis
1
2
1
0.75
L
0
2
3
0.75
L
2
3
1
0.83
W
Gilgamesh
Wickedkilla7159
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
20,387
22,480
Taken
17,436
9,303
Mitigated
9,541
1,375
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,042
774
536
1,871
5,371
1,676
1,861
1,719
3,496
0
24,415
W
14,295
1,819
438
1,162
4,845
1,663
418
2,229
2,592
32,145
0
L
Charybdis
CamNxtDoor_
Charybdis
4,336
2,377
0
634
7,216
1,918
0
4,585
2,631
0
19,468
L
4,189
157
73
323
8,952
5,695
0
6,655
2,297
10,850
0
L
2,122
260
204
141
6,312
1,690
0
3,336
2,976
17,425
0
W
Gilgamesh
Wickedkilla7159
Gilgamesh
4,050
244
243
1,968
7,220
6,202
0
2,423
4,584
0
11,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,461
Gold Earned
22,509
97
Minions Killed
114
4
Camps Cleared
5
519,649
Distance Traveled
541,108
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,236
724
54
5
2
180,054
1
W
Zeus
8,255
826
45
5
3
167,902
4
L
Charybdis
6,576
658
40
4
4
180,676
3
L
Cthulhu
6,531
653
25
3
0
158,210
3
L
Ra
7,354
735
32
3
0
180,763
1
W
Gilgamesh
7,018
702
15
2
0
193,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role