Player Matchup

Cabrakan
Cabrakan
EnchantedFlames
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Loki
Loki
Gualt
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
SubSidedSymptom
Izanami
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 1
Chiron
Chiron
TwinkieFrags
Chiron
Level 158
God Stats
6W - 1L
1,760 SR
Queue Stats
562W - 379L
1,700 Elo+
Party 1
Osiris
Osiris
swagboi3000
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 98L
1,513 Elo+
Solo
Team Averages
Level 70
1,552 SR
1,543 Elo+

VS

Team Averages
Level 121
1,505 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Rukai Werewolf
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 140L
1,422 Elo+
Solo
Nox
Nox
Shupid Donk91
Nox
Level 129
God Stats
2W - 11L
1,500 SR
Queue Stats
386W - 405L
1,545 Elo+
Solo
King Arthur
King Arthur
The Holy BIC
King Arthur
Level 129
God Stats
1W - 2L
1,517 SR
Queue Stats
110W - 111L
1,551 Elo+
Solo
Agni
Agni
morenos001
Agni
Level 143
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 4 / 8
8,940
993
5,299
10,711
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Gualt
Loki
9
1 / 3 / 5
6,862
762
2,476
3,788
2,056
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 11
8,529
948
5,511
8,292
3,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
18
5 / 2 / 7
9,796
1,088
14,051
9,809
5,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
14
2 / 4 / 9
8,082
898
5,047
9,510
9,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 6
7,602
845
6,117
12,567
11,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Rukai Werewolf
Amaterasu
1
0 / 0 / 0
2,692
299
0
0
0
16
5 / 2 / 8
9,162
1,018
9,025
6,112
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
The Holy BIC
King Arthur
16
5 / 5 / 3
9,088
1,010
7,322
10,324
12,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 3 / 5
8,031
892
6,265
6,505
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
14
Kills
15
16
Deaths
14
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
6
1
W
Cabrakan
4
4
8
2
W
Loki
Gualt
Loki
1
3
5
1.17
L
Amaterasu
Rukai Werewolf
Amaterasu
0
0
0
0
L
5
2
8
4.5
W
2
3
11
2.5
L
King Arthur
The Holy BIC
King Arthur
5
5
3
1.3
W
Chiron
5
2
7
4.25
L
4
3
5
2.17
W
Osiris
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
28,729
42,110
Taken
35,508
35,611
Mitigated
28,920
12,638
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,117
267
717
1,757
12,567
11,252
108
2,081
10,486
14,275
0
W
Cabrakan
5,299
552
0
927
10,711
14,615
29
5,017
5,694
11,074
0
W
Loki
Gualt
Loki
2,476
239
0
250
3,788
2,056
0
2,568
1,220
0
4,057
L
Amaterasu
Rukai Werewolf
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
9,025
1,042
619
816
6,112
2,793
901
1,086
5,026
17,629
0
W
5,511
3,489
238
1,608
8,292
3,954
1,896
4,598
3,694
0
17,604
L
King Arthur
The Holy BIC
King Arthur
7,322
1,014
775
1,134
10,324
12,569
370
1,363
8,961
0
17,908
W
Chiron
14,051
7,463
3,051
4,832
9,809
5,342
1,826
4,652
5,157
0
34,409
L
6,265
297
1,204
1,605
6,505
2,306
296
769
5,736
17,923
0
W
Osiris
5,047
1,361
705
1,027
9,510
9,644
182
4,572
4,938
0
9,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
36,575
103
Minions Killed
90
0
Camps Cleared
0
798,024
Distance Traveled
629,657
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,602
845
16
2
0
161,672
3
W
Cabrakan
8,940
993
10
1
0
162,437
0
W
Loki
6,862
762
1
0
0
104,608
0
L
Amaterasu
2,692
299
0
0
0
0
0
L
Nox
9,162
1,018
32
4
0
188,987
0
W
Izanami
8,529
948
29
3
0
173,258
1
L
King Arthur
9,088
1,010
15
2
0
156,808
1
W
Chiron
9,796
1,088
59
7
0
162,791
0
L
Agni
8,031
892
27
3
0
122,190
0
W
Osiris
8,082
898
4
0
0
194,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role