Player Matchup

Kuzenbo
Kuzenbo
AggroChief
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 132L
1,222 Elo+
Party 2
Baron Samedi
Baron Samedi
Aginor177
Baron Samedi
Level 61
God Stats
27W - 12L
1,606 SR
Queue Stats
635W - 709L
1,437 Elo+
Solo
Cliodhna
Cliodhna
Juice fruit9301
Cliodhna
Level 66
God Stats
83W - 75L
1,454 SR
Queue Stats
136W - 158L
1,368 Elo+
Solo
Anhur
Anhur
Mattywithafatty
Anhur
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 20L
1,158 Elo+
Party 2
Arachne
Arachne
WroughtCarnage
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,254 Elo+
Party 2
Team Averages
Level 47
1,512 SR
1,288 Elo+

VS

Team Averages
Level 95
1,478 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Huh Hammer
Loki
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 241L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
LMcNative52
Jormungandr
Level 115
God Stats
15W - 5L
1,500 SR
Queue Stats
230W - 224L
1,429 Elo+
Party 1
Chaac
Chaac
Lego yoda2116
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,552 Elo+
Party 1
Medusa
Medusa
White Preacher
Medusa
Level 108
God Stats
8W - 14L
1,390 SR
Queue Stats
264W - 261L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AggroChief
Kuzenbo
9
1 / 3 / 2
6,615
413
3,102
13,387
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Aginor177
Baron Samedi
10
0 / 8 / 1
6,445
403
6,176
10,127
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
13
1 / 4 / 1
7,753
485
7,110
10,298
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 0
6,323
395
2,164
7,331
1,608
11
1 / 3 / 1
7,013
438
3,040
9,341
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 1 / 10
9,380
586
9,208
10,121
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 5
8,895
556
8,102
10,518
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
LMcNative52
Jormungandr
12
5 / 1 / 12
8,208
513
6,008
9,826
6,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 6
7,604
475
2,914
10,316
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 0 / 4
9,374
586
9,060
7,706
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
25
25
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
10
10
L
Kuzenbo
AggroChief
Kuzenbo
1
3
2
0.67
L
Baron Samedi
Aginor177
Baron Samedi
0
8
1
0.06
W
7
1
5
9.5
L
Cliodhna
1
4
1
0.38
W
Jormungandr
LMcNative52
Jormungandr
5
1
12
11
W
2
2
6
2.5
L
1
7
0
0.14
W
6
0
4
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
35,292
50,484
Taken
48,487
24,934
Mitigated
22,894
7,969
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,208
65
1,647
4,570
10,121
3,572
155
3,853
6,268
59,120
0
L
Kuzenbo
AggroChief
Kuzenbo
3,102
1,123
0
1,688
13,387
11,082
0
3,125
10,094
17,383
0
L
Baron Samedi
Aginor177
Baron Samedi
6,176
364
107
1,919
10,127
3,823
0
4,293
5,494
35,806
0
W
8,102
2,009
0
4,736
10,518
3,442
76
938
9,580
0
51,714
L
Cliodhna
7,110
81
0
2,058
10,298
5,296
796
3,012
6,896
0
51,784
W
Jormungandr
LMcNative52
Jormungandr
6,008
1,021
267
1,793
9,826
6,597
77
2,097
7,221
26,559
0
W
2,914
417
0
2,877
10,316
6,703
529
1,272
8,788
0
29,569
L
2,164
890
0
309
7,331
1,608
0
2,208
5,117
0
14,510
W
9,060
4,914
0
2,915
7,706
2,580
1,170
1,118
6,224
0
60,934
L
3,040
1,456
0
1,888
9,341
3,125
0
2,010
7,225
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
43,461
261
Minions Killed
389
0
Camps Cleared
0
1,397,959
Distance Traveled
1,680,828
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,380
586
102
6
0
337,158
4
L
Kuzenbo
6,615
413
25
2
0
296,556
2
L
Baron Samedi
6,445
403
62
4
0
255,879
0
W
Loki
8,895
556
87
5
0
359,695
4
L
Cliodhna
7,753
485
98
6
0
292,790
3
W
Jormungandr
8,208
513
32
2
0
328,770
6
W
Chaac
7,604
475
59
4
0
319,810
0
L
Anhur
6,323
395
23
1
0
267,940
1
W
Medusa
9,374
586
109
7
0
335,395
6
L
Arachne
7,013
438
53
3
0
284,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role