Player Matchup

Baron Samedi
Baron Samedi
DrJuicyVibes
Baron Samedi
Level 143
God Stats
10W - 5L
1,500 SR
Queue Stats
266W - 114L
1,874 Elo+
Party 1
Osiris
Osiris
ThiccBiscuit24
Osiris
Level 141
God Stats
5W - 2L
1,275 SR
Queue Stats
174W - 84L
1,910 Elo+
Party 1
Shiva
Shiva
itsRad
Shiva
Level 158
God Stats
8W - 1L
1,955 SR
Queue Stats
262W - 137L
1,838 Elo+
Party 1
Team Averages
Level 147
1,577 SR
1,874 Elo+

VS

Team Averages
Level 97
1,362 SR
1,465 Elo+
Merlin
Merlin
Rossver9
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,366 Elo+
Solo
Sol
Sol
jeedube
Sol
Level 97
God Stats
2W - 6L
1,309 SR
Queue Stats
37W - 45L
1,481 Elo+
Solo
Horus
Horus
martial-arter
Horus
Level 127
God Stats
1W - 4L
1,278 SR
Queue Stats
269W - 308L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrJuicyVibes
Baron Samedi
9
3 / 0 / 5
5,153
1,031
2,609
1,816
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 5
4,401
880
2,571
3,449
2,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
itsRad
Shiva
9
4 / 0 / 4
5,530
1,106
3,577
4,601
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rossver9
Merlin
3
0 / 2 / 0
3,429
686
263
1,398
288
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
7
0 / 4 / 0
3,653
731
2,058
4,537
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 2 / 0
4,056
811
1,454
4,183
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrJuicyVibes
Baron Samedi
3
0
5
5.5
L
Merlin
Rossver9
Merlin
0
2
0
0
W
1
1
5
3.5
W
Shiva
itsRad
Shiva
4
0
4
6
L
Sol
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,757
Damage
3,775
9,866
Taken
10,118
7,075
Mitigated
4,462
3,648
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrJuicyVibes
Baron Samedi
2,609
491
69
591
1,816
659
764
590
1,171
16,151
0
L
Merlin
Rossver9
Merlin
263
0
0
0
1,398
288
0
176
1,176
1,454
0
W
2,571
680
248
1,118
3,449
2,499
240
621
2,776
0
7,394
W
Shiva
itsRad
Shiva
3,577
696
0
1,622
4,601
3,917
484
1,378
3,144
0
7,253
L
Sol
2,058
393
50
978
4,537
1,110
0
931
3,548
8,000
0
L
1,454
677
344
1,055
4,183
3,064
0
1,306
2,785
0
5,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,084
Gold Earned
11,138
54
Minions Killed
30
4
Camps Cleared
0
311,757
Distance Traveled
174,018
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,153
1,031
37
7
2
95,308
1
L
Merlin
3,429
686
6
1
0
20,633
0
W
Osiris
4,401
880
15
3
1
100,822
0
W
Shiva
5,530
1,106
2
0
1
115,627
0
L
Sol
3,653
731
13
3
0
67,570
1
L
Horus
4,056
811
11
2
0
85,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role