Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
BusinessOwner
Nox
Level 7
God Stats
1W - 1L
1,841 SR
Queue Stats
21W - 10L
1,881 Elo+
Party 3
Chronos
Chronos
CryingInTheClub
Chronos
Level 150
God Stats
2W - 0L
1,839 SR
Queue Stats
13W - 4L
1,883 Elo+
Party 3
Gilgamesh
Gilgamesh
MarinKitagawa
Gilgamesh
Level 69
God Stats
1W - 0L
2,046 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
XxReaperwraithxX
Sun Wukong
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,561 Elo+
Solo
Team Averages
Level 65
1,745 SR
1,665 Elo+

VS

Team Averages
Level 61
1,584 SR
1,499 Elo+
Bakasura
Bakasura
CoxBFloppin
Bakasura
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
413W - 408L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
Level 10
God Stats
3W - 5L
1,653 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 1
Pele
Pele
Grog69420
Pele
Level 44
God Stats
1W - 9L
1,517 SR
Queue Stats
205W - 218L
1,479 Elo+
Party 2
Atlas
Atlas
Sleepy Towel
Atlas
Level 107
God Stats
4W - 3L
1,799 SR
Queue Stats
83W - 90L
1,444 Elo+
Party 1
Anubis
Anubis
contagion445
Anubis
Level 26
God Stats
5W - 6L
1,451 SR
Queue Stats
278W - 283L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 0 / 3
9,514
732
11,749
9,366
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
2 / 2 / 6
7,644
588
6,357
7,048
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 2 / 2
8,257
635
9,674
9,510
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MarinKitagawa
Gilgamesh
15
6 / 1 / 2
8,621
663
4,976
8,467
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XxReaperwraithxX
Sun Wukong
14
1 / 0 / 1
8,320
640
4,768
7,765
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoxBFloppin
Bakasura
11
1 / 3 / 0
6,522
502
2,543
8,568
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
10
1 / 5 / 2
6,304
485
5,607
10,177
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
10
0 / 4 / 2
6,054
466
1,041
9,867
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 5 / 1
6,811
524
4,391
14,807
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
9
0 / 6 / 0
5,607
431
3,170
7,249
2,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
23
Kills
5
5
Deaths
23
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
W
2
2
6
2.5
L
Bakasura
CoxBFloppin
Bakasura
1
3
0
0.33
W
6
2
2
3.5
L
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
1
5
2
0.4
L
Pele
0
4
2
0.25
W
Gilgamesh
MarinKitagawa
Gilgamesh
6
1
2
7
L
3
5
1
0.7
W
Sun Wukong
XxReaperwraithxX
Sun Wukong
1
0
1
1.5
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
16,752
42,156
Taken
50,668
22,196
Mitigated
21,838
19,950
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,749
6,012
0
6,133
9,366
5,686
650
2,494
6,872
0
62,707
W
6,357
1,009
0
1,630
7,048
5,287
0
2,157
4,437
20,544
0
L
Bakasura
CoxBFloppin
Bakasura
2,543
1,344
0
2,308
8,568
2,844
0
179
8,389
0
23,753
W
9,674
6,417
0
3,133
9,510
2,938
4,138
2,080
7,430
49,659
0
L
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
5,607
3,252
0
3,894
10,177
2,836
396
6,218
3,959
0
35,177
L
Pele
1,041
163
0
3,279
9,867
2,723
0
1,046
8,821
0
31,384
W
Gilgamesh
MarinKitagawa
Gilgamesh
4,976
1,454
0
4,249
8,467
4,318
0
830
7,015
0
62,155
L
4,391
1,093
0
2,054
14,807
10,627
0
8,588
6,219
18,357
0
W
Sun Wukong
XxReaperwraithxX
Sun Wukong
4,768
1,599
0
4,805
7,765
3,967
145
0
7,615
0
54,317
L
Anubis
3,170
233
0
1,616
7,249
2,808
0
0
7,249
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
31,298
515
Minions Killed
279
0
Camps Cleared
0
1,404,431
Distance Traveled
1,131,124
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,514
732
134
10
0
299,363
5
W
Nox
7,644
588
36
3
0
258,813
3
L
Bakasura
6,522
502
71
5
0
238,677
5
W
Chronos
8,257
635
107
8
0
233,659
0
L
Ah Muzen Cab
6,304
485
62
5
0
230,823
1
L
Pele
6,054
466
82
6
0
237,406
2
W
Gilgamesh
8,621
663
114
9
0
332,556
5
L
Atlas
6,811
524
23
2
0
248,967
2
W
Sun Wukong
8,320
640
124
10
0
280,040
1
L
Anubis
5,607
431
41
3
0
175,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role