Player Matchup

Rama
Rama
LoGiK Luce
Rama
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 62L
1,703 Elo+
Party 1
Bastet
Bastet
Munchdog
Bastet
Level 160
God Stats
4W - 0L
1,946 SR
Queue Stats
188W - 117L
1,699 Elo+
Party 1
Achilles
Achilles
OLLIEEEEEE
Achilles
Level 151
God Stats
1W - 3L
1,320 SR
Queue Stats
65W - 54L
1,671 Elo+
Party 1
Khepri
Khepri
Pickers1997
Khepri
Level 145
God Stats
3W - 1L
1,472 SR
Queue Stats
65W - 40L
1,653 Elo+
Party 1
Ra
Ra
Scrawlinss
Ra
Level 156
God Stats
4W - 0L
1,528 SR
Queue Stats
96W - 62L
1,688 Elo+
Party 1
Team Averages
Level 154
1,553 SR
1,683 Elo+

VS

Team Averages
Level 121
1,556 SR
1,603 Elo+
Zhong Kui
Zhong Kui
General Geenius
Zhong Kui
Level 97
God Stats
0W - 3L
1,585 SR
Queue Stats
21W - 26L
1,576 Elo+
Party 2
Da Ji
Da Ji
Small in Size
Da Ji
Level 123
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 27L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
pashtet6908
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,633 Elo+
Solo
Chiron
Chiron
sozaro-_-
Chiron
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
1,342W - 847L
1,611 Elo+
Solo
Chronos
Chronos
sparky2O
Chronos
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
434W - 440L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
16,337
583
13,061
22,431
8,073
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Munchdog
Bastet
20
16 / 3 / 9
17,965
642
37,567
37,466
15,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
OLLIEEEEEE
Achilles
20
10 / 4 / 8
16,436
587
23,500
33,466
21,530
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
18
1 / 2 / 14
13,005
464
4,163
19,569
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 11
15,280
546
20,227
14,780
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
General Geenius
Zhong Kui
20
5 / 6 / 6
13,811
493
21,007
23,372
13,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 10 / 2
13,192
471
14,999
26,848
10,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pashtet6908
Cthulhu
17
2 / 6 / 10
12,420
444
12,597
28,725
38,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
sozaro-_-
Chiron
20
2 / 1 / 5
13,346
477
22,379
19,366
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
sparky2O
Chronos
20
3 / 13 / 3
12,833
458
12,573
35,279
24,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
36
Kills
17
17
Deaths
36
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
General Geenius
Zhong Kui
5
6
6
1.33
W
4
5
6
1.4
W
Bastet
Munchdog
Bastet
16
3
9
6.83
W
Achilles
OLLIEEEEEE
Achilles
10
4
8
3.5
W
Khepri
1
2
14
4
W
5
3
11
3.5
L
5
10
2
0.6
L
Cthulhu
pashtet6908
Cthulhu
2
6
10
1.17
L
Chiron
sozaro-_-
Chiron
2
1
5
4.5
L
Chronos
sparky2O
Chronos
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,518
Damage
83,555
127,712
Taken
133,590
71,111
Mitigated
94,084
47,794
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
General Geenius
Zhong Kui
21,007
1,532
0
5,070
23,372
13,874
1,193
6,924
16,448
94,646
0
W
13,061
8,299
0
8,707
22,431
8,073
5,721
6,328
16,103
0
147,294
W
Bastet
Munchdog
Bastet
37,567
8,612
0
19,180
37,466
15,112
579
16,921
20,545
0
131,206
W
Achilles
OLLIEEEEEE
Achilles
23,500
9,735
0
6,046
33,466
21,530
1,173
11,693
21,773
0
159,018
W
Khepri
4,163
135
0
3,402
19,569
19,974
0
7,913
7,959
14,911
0
W
20,227
1,113
3,452
7,007
14,780
6,422
1,002
3,934
10,846
113,534
0
L
14,999
4,566
0
5,575
26,848
10,011
1,405
6,362
20,486
0
88,217
L
Cthulhu
pashtet6908
Cthulhu
12,597
678
1,451
3,553
28,725
38,285
136
8,652
20,073
42,346
0
L
Chiron
sozaro-_-
Chiron
22,379
8,227
1,804
9,182
19,366
7,359
1,276
1,658
17,708
0
130,030
L
Chronos
sparky2O
Chronos
12,573
4,069
0
7,777
35,279
24,555
0
5,284
29,995
79,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,023
Gold Earned
65,602
795
Minions Killed
632
0
Camps Cleared
0
2,695,876
Distance Traveled
2,539,492
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,811
493
145
5
0
492,908
13
W
Rama
16,337
583
237
8
0
462,130
11
W
Bastet
17,965
642
180
6
0
554,829
4
W
Achilles
16,436
587
177
6
0
616,750
14
W
Khepri
13,005
464
30
1
0
542,799
5
W
Ra
15,280
546
171
6
0
519,368
2
L
Da Ji
13,192
471
132
5
0
528,803
9
L
Cthulhu
12,420
444
27
1
0
512,200
9
L
Chiron
13,346
477
198
7
0
547,627
5
L
Chronos
12,833
458
130
5
0
457,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role