Player Matchup

Ymir
Ymir
LexarLovesMash
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Discordia
Discordia
cawina
Discordia
Level 25
God Stats
2W - 7L
1,044 SR
Queue Stats
12W - 23L
1,235 Elo+
Party 1
Pele
Pele
xZombieKitten10
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 32
1,348 SR
1,412 Elo+

VS

Team Averages
Level 82
1,478 SR
1,481 Elo+
Hercules
Hercules
Bigbeatdown
Hercules
Level 145
God Stats
22W - 21L
1,406 SR
Queue Stats
131W - 110L
1,442 Elo+
Party 2
Sol
Sol
UrLawDaddy
Sol
Level 18
God Stats
10W - 11L
1,479 SR
Queue Stats
284W - 261L
1,392 Elo+
Party 2
Ganesha
Ganesha
noahvanbaal
Ganesha
Level 83
God Stats
37W - 46L
1,547 SR
Queue Stats
491W - 513L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,615
692
6,007
14,246
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
cawina
Discordia
12
2 / 8 / 1
7,655
696
9,794
9,663
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
7,233
658
5,941
10,464
3,167
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigbeatdown
Hercules
15
13 / 1 / 5
10,570
961
10,885
14,774
9,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 13
10,099
918
10,039
8,898
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
noahvanbaal
Ganesha
13
0 / 0 / 17
9,286
844
4,791
14,900
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigbeatdown
Hercules
13
1
5
15.5
L
0
6
3
0.25
W
7
2
13
6.75
L
Discordia
cawina
Discordia
2
8
1
0.31
W
Ganesha
noahvanbaal
Ganesha
0
0
17
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
25,715
34,373
Taken
38,572
19,239
Mitigated
30,356
2,556
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigbeatdown
Hercules
10,885
2,874
0
2,109
14,774
9,527
365
6,579
8,195
0
22,957
L
6,007
826
0
1,283
14,246
12,789
0
8,299
5,947
23,620
0
W
10,039
3,887
0
4,779
8,898
4,200
2,486
5,133
3,765
43,867
0
L
Discordia
cawina
Discordia
9,794
833
0
280
9,663
3,283
0
3,068
6,595
26,074
0
W
Ganesha
noahvanbaal
Ganesha
4,791
453
0
3,672
14,900
16,629
291
4,710
10,190
18,636
0
L
5,941
1,315
0
993
10,464
3,167
0
3,715
6,749
0
18,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
29,955
82
Minions Killed
110
2
Camps Cleared
7
520,613
Distance Traveled
609,885
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,570
961
24
2
3
222,143
1
L
Ymir
7,615
692
19
2
1
183,134
2
W
Sol
10,099
918
78
7
4
187,925
0
L
Discordia
7,655
696
41
4
0
165,902
1
W
Ganesha
9,286
844
8
1
0
199,817
1
L
Pele
7,233
658
22
2
1
171,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role