Player Matchup

Shiva
Shiva
Jourdan98
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,050 Elo+
Party 2
Tyr
Tyr
tkralla17
Tyr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,050 Elo+
Party 2
Mulan
Mulan
viZua1 iMpAcT
Mulan
Level 129
God Stats
0W - 3L
1,533 SR
Queue Stats
36W - 39L
1,050 Elo+
Party 2
Team Averages
Level 119
1,511 SR
1,050 Elo+

VS

Team Averages
Level 55
1,576 SR
1,370 Elo+
Sylvanus
Sylvanus
FETlSHMAN
Sylvanus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 52L
1,344 Elo+
Party 1
Guan Yu
Guan Yu
HuhTyga
Guan Yu
Level 33
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 29L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
KingofSinAMv
Baron Samedi
Level 64
God Stats
3W - 2L
1,728 SR
Queue Stats
123W - 163L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jourdan98
Shiva
15
0 / 9 / 3
10,279
571
6,628
25,557
13,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 4 / 3
12,052
670
15,008
29,327
18,024
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 10 / 3
12,016
668
20,714
23,579
9,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FETlSHMAN
Sylvanus
18
5 / 2 / 17
14,074
782
12,032
22,322
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
HuhTyga
Guan Yu
19
9 / 1 / 11
13,544
752
21,755
21,648
27,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KingofSinAMv
Baron Samedi
18
9 / 5 / 11
13,566
754
26,468
18,405
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
23
23
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FETlSHMAN
Sylvanus
5
2
17
6.75
W
Guan Yu
HuhTyga
Guan Yu
9
1
11
14.5
L
Shiva
Jourdan98
Shiva
0
9
3
0.17
W
Baron Samedi
KingofSinAMv
Baron Samedi
9
5
11
2.9
L
3
4
3
1.13
L
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
60,255
78,463
Taken
62,375
41,299
Mitigated
64,153
21,164
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FETlSHMAN
Sylvanus
12,032
2,469
7,510
9,800
22,322
27,916
91
0
21,728
28,030
0
W
Guan Yu
HuhTyga
Guan Yu
21,755
3,024
2,225
7,723
21,648
27,524
517
0
21,011
0
50,649
L
Shiva
Jourdan98
Shiva
6,628
189
1,908
5,974
25,557
13,593
0
10,716
13,709
0
25,034
W
Baron Samedi
KingofSinAMv
Baron Samedi
26,468
3,299
2,556
4,904
18,405
8,713
1,678
525
17,514
62,239
0
L
15,008
1,516
412
7,590
29,327
18,024
0
14,427
13,685
0
42,803
L
20,714
6,108
0
5,280
23,579
9,682
0
12,714
10,038
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
41,184
174
Minions Killed
159
8
Camps Cleared
7
941,421
Distance Traveled
944,610
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,074
782
29
2
1
287,819
6
W
Guan Yu
13,544
752
56
3
3
374,039
0
L
Shiva
10,279
571
40
2
1
295,862
0
W
Baron Samedi
13,566
754
74
4
3
282,752
2
L
Tyr
12,052
670
57
3
3
357,112
0
L
Mulan
12,016
668
77
4
4
288,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role