Player Matchup

Sol
Sol
Silver I
LoordDragon
Sol
Silver I
Level 137
God Stats
33W - 34L
1,330 SR
Queue Stats
334W - 353L
1,136 MMR
Solo
Guan Yu
Guan Yu
Silver I
ViiPeRz S0ul
Guan Yu
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,237 MMR
Solo
Danzaburou
Danzaburou
Silver II
wawasose
Danzaburou
Silver II
Level 55
God Stats
2W - 5L
1,428 SR
Queue Stats
102W - 125L
1,129 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,419 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,453 SR
1,142 MMR
Kumbhakarna
Kumbhakarna
Gold V
Kroneki
Kumbhakarna
Gold V
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 227L
1,247 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
Speech_Less
Gilgamesh
Bronze I
Level 78
God Stats
4W - 6L
1,541 SR
Queue Stats
13W - 26L
1,049 MMR
Party 1
Raijin
Raijin
Silver II
charleybeat
Raijin
Silver II
Level 109
God Stats
15W - 18L
1,318 SR
Queue Stats
199W - 216L
1,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
8,231
686
5,849
8,357
2,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ViiPeRz S0ul
Guan Yu
13
2 / 6 / 1
8,852
738
6,664
12,063
8,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
wawasose
Danzaburou
11
1 / 7 / 0
7,540
628
7,594
10,043
2,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetAtlasAh Muzen CabGeb

VS

Bans
ZeusThothScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kroneki
Kumbhakarna
13
4 / 1 / 11
9,242
770
9,640
13,038
6,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Speech_Less
Gilgamesh
13
3 / 2 / 10
9,006
751
5,542
13,326
8,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
15
9 / 1 / 6
10,349
862
10,459
8,448
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
16
16
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Kroneki
Kumbhakarna
4
1
11
9.5
L
1
3
2
0.67
W
Gilgamesh
Speech_Less
Gilgamesh
3
2
10
4
L
Guan Yu
ViiPeRz S0ul
Guan Yu
2
6
1
0.42
W
Raijin
9
1
6
12
L
Danzaburou
wawasose
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
25,641
30,463
Taken
34,812
13,390
Mitigated
18,456
4,793
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Kroneki
Kumbhakarna
9,640
743
0
2,363
13,038
6,774
512
2,012
11,026
22,933
0
L
5,849
1,349
0
1,777
8,357
2,204
0
5,556
2,444
21,995
0
W
Gilgamesh
Speech_Less
Gilgamesh
5,542
1,373
545
3,214
13,326
8,715
590
3,052
10,274
0
24,364
L
Guan Yu
ViiPeRz S0ul
Guan Yu
6,664
714
684
1,658
12,063
8,295
0
5,618
5,967
0
24,432
W
Raijin
10,459
1,115
0
2,111
8,448
2,967
988
1,119
7,329
36,434
0
L
Danzaburou
wawasose
Danzaburou
7,594
1,831
0
674
10,043
2,891
0
7,824
1,813
0
26,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
28,597
120
Minions Killed
125
5
Camps Cleared
5
628,489
Distance Traveled
697,075
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,242
770
37
3
1
205,110
3
L
Sol
8,231
686
39
3
2
209,181
5
W
Gilgamesh
9,006
751
25
2
0
257,635
2
L
Guan Yu
8,852
738
43
4
3
219,493
4
W
Raijin
10,349
862
63
5
4
234,330
4
L
Danzaburou
7,540
628
38
3
0
199,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role