Player Matchup

Bellona
Bellona
Silver IV
IsoTuck
Bellona
Silver IV
Level 83
God Stats
0W - 3L
1,267 SR
Queue Stats
40W - 51L
1,407 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
Its Basir
Xing Tian
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,408 MMR
Solo
Thanatos
Thanatos
Bronze IV
TKU Maxi
Thanatos
Bronze IV
Level 99
God Stats
4W - 5L
1,336 SR
Queue Stats
16W - 29L
1,408 MMR
Solo
Izanami
Izanami
Bronze IV
TyrantTotodile
Izanami
Bronze IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,408 MMR
Solo
Hera
Hera
Gold IV
tenshipepi
Hera
Gold IV
Level 160
God Stats
5W - 3L
1,625 SR
Queue Stats
40W - 41L
1,417 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,446 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,632 SR
1,429 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
OverseerYuri
Sylvanus
Gold IV
Level 118
God Stats
6W - 7L
1,560 SR
Queue Stats
107W - 91L
1,420 MMR
Solo
Chaac
Chaac
Bronze III
PoseidonsHe1r
Chaac
Bronze III
Level 47
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 10L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ReyDestroer
Zhong Kui
Silver I
Level 88
God Stats
5W - 2L
1,888 SR
Queue Stats
224W - 235L
1,421 MMR
Solo
Chiron
Chiron
Silver I
RookMan_5
Chiron
Silver I
Level 121
God Stats
14W - 11L
1,664 SR
Queue Stats
191W - 178L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IsoTuck
Bellona
12
1 / 5 / 1
7,151
447
7,198
16,162
14,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Its Basir
Xing Tian
9
0 / 4 / 4
6,123
383
4,153
11,242
6,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TKU Maxi
Thanatos
14
5 / 6 / 1
8,570
536
6,762
14,080
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 6 / 0
7,917
495
6,175
12,038
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 1
8,310
519
8,633
10,653
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinSkadiBastetCharybdis

VS

Bans
CliodhnaGilgameshPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 1 / 5
10,060
629
8,545
11,195
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
OverseerYuri
Sylvanus
14
5 / 3 / 2
8,586
537
5,822
15,167
12,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 5
10,003
625
12,393
13,683
17,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
ReyDestroer
Zhong Kui
16
2 / 3 / 4
9,411
588
6,651
10,974
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
RookMan_5
Chiron
18
7 / 1 / 7
10,944
684
12,843
9,995
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
25
25
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
5
9.5
L
Bellona
IsoTuck
Bellona
1
5
1
0.3
L
Xing Tian
Its Basir
Xing Tian
0
4
4
0.5
W
Sylvanus
OverseerYuri
Sylvanus
5
3
2
2
W
4
1
5
6.5
W
Zhong Kui
ReyDestroer
Zhong Kui
2
3
4
1.33
W
Chiron
RookMan_5
Chiron
7
1
7
10.5
L
Thanatos
TKU Maxi
Thanatos
5
6
1
0.92
L
2
6
0
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
46,254
64,175
Taken
61,014
33,943
Mitigated
45,131
16,940
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,545
2,108
0
4,565
11,195
4,170
997
1,274
9,884
0
59,536
L
Bellona
IsoTuck
Bellona
7,198
3,045
57
2,149
16,162
14,610
0
884
15,278
0
38,773
L
Xing Tian
Its Basir
Xing Tian
4,153
256
0
1,260
11,242
6,865
0
4,384
6,858
16,101
0
W
Sylvanus
OverseerYuri
Sylvanus
5,822
1,857
1,515
4,434
15,167
12,793
250
4,339
10,670
31,356
15,391
W
12,393
2,022
0
4,108
13,683
17,137
63
1,428
12,199
0
69,213
W
Zhong Kui
ReyDestroer
Zhong Kui
6,651
1,531
0
5,210
10,974
7,932
100
4,108
6,628
62,403
8,443
W
Chiron
RookMan_5
Chiron
12,843
6,218
1,160
5,184
9,995
3,099
4,070
1,148
8,847
0
82,557
L
Thanatos
TKU Maxi
Thanatos
6,762
1,009
236
8,838
14,080
6,371
341
1,732
12,348
0
47,261
L
6,175
3,198
0
1,663
12,038
2,889
0
814
11,224
0
53,068
L
8,633
2,541
0
2,737
10,653
3,208
0
3,168
7,485
60,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
49,004
424
Minions Killed
548
0
Camps Cleared
0
1,393,758
Distance Traveled
1,629,330
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,060
629
102
6
0
362,931
0
L
Bellona
7,151
447
62
4
0
291,574
7
L
Xing Tian
6,123
383
21
1
0
264,767
3
W
Sylvanus
8,586
537
70
4
0
310,134
8
W
Chaac
10,003
625
121
8
0
304,338
6
W
Zhong Kui
9,411
588
120
8
0
310,651
2
W
Chiron
10,944
684
135
8
0
341,276
0
L
Thanatos
8,570
536
95
6
0
279,957
0
L
Izanami
7,917
495
110
7
0
284,372
7
L
Hera
8,310
519
136
9
0
273,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role