Player Matchup

Morgan Le Fay
Morgan Le Fay
FrostyReaps
Morgan Le Fay
Level 29
God Stats
2W - 8L
1,349 SR
Queue Stats
26W - 25L
1,524 Elo+
Party 1
Anubis
Anubis
JeansMoleRat
Anubis
Level 159
God Stats
1W - 1L
1,702 SR
Queue Stats
77W - 72L
1,560 Elo+
Party 1
Nox
Nox
RomanMolerat
Nox
Level 109
God Stats
1W - 2L
1,908 SR
Queue Stats
22W - 24L
1,535 Elo+
Party 1
Thor
Thor
Salmon2724
Thor
Level 33
God Stats
0W - 5L
1,275 SR
Queue Stats
106W - 120L
1,394 Elo+
Solo
Ah Puch
Ah Puch
SoulSilverMoon
Ah Puch
Level 18
God Stats
2W - 1L
1,808 SR
Queue Stats
16W - 41L
1,331 Elo+
Solo
Team Averages
Level 70
1,608 SR
1,469 Elo+

VS

Team Averages
Level 96
1,611 SR
1,654 Elo+
Awilix
Awilix
Arfido
Awilix
Level 160
God Stats
17W - 8L
1,701 SR
Queue Stats
372W - 181L
1,896 Elo+
Party 2
Shiva
Shiva
Cybervirse123
Shiva
Level 101
God Stats
1W - 0L
1,421 SR
Queue Stats
3W - 8L
1,181 Elo+
Party 3
Neith
Neith
Hvit Varebil
Neith
Level 49
God Stats
226W - 84L
1,931 SR
Queue Stats
233W - 86L
1,851 Elo+
Party 2
Nu Wa
Nu Wa
LordRune
Nu Wa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
429W - 204L
1,839 Elo+
Party 2
Hades
Hades
xxHoudinimothxx
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrostyReaps
Morgan Le Fay
15
0 / 2 / 1
8,736
624
7,925
9,817
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
1 / 7 / 1
10,228
731
8,007
14,015
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 9 / 0
8,564
612
5,957
13,664
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 7 / 0
9,871
705
2,466
16,445
4,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 11 / 2
8,577
613
7,010
14,907
3,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arfido
Awilix
19
16 / 1 / 16
12,327
881
19,912
12,156
5,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 0 / 16
11,289
806
5,830
8,603
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 9
9,686
692
2,268
6,073
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
LordRune
Nu Wa
20
12 / 1 / 16
12,014
858
25,355
7,486
2,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 0 / 12
10,614
758
8,339
8,651
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
105
4
Kills
36
36
Deaths
4
4
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arfido
Awilix
16
1
16
24
W
6
0
16
14
L
Morgan Le Fay
FrostyReaps
Morgan Le Fay
0
2
1
0.25
W
1
2
9
2.75
L
Anubis
1
7
1
0.21
W
Nu Wa
LordRune
Nu Wa
12
1
16
20
L
1
9
0
0.11
L
2
7
0
0.29
L
0
11
2
0.09
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
61,704
68,848
Taken
42,969
22,198
Mitigated
23,389
5,265
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arfido
Awilix
19,912
8,608
0
1,949
12,156
5,788
2,453
9,055
2,824
0
37,039
W
5,830
841
435
1,592
8,603
7,905
440
4,953
3,547
0
25,891
L
Morgan Le Fay
FrostyReaps
Morgan Le Fay
7,925
457
104
498
9,817
2,587
0
5,977
3,751
28,937
0
W
2,268
803
0
1,502
6,073
1,989
1,324
4,430
1,579
0
24,348
L
Anubis
8,007
417
0
2,909
14,015
4,829
0
7,875
5,991
47,062
0
W
Nu Wa
LordRune
Nu Wa
25,355
3,298
0
1,379
7,486
2,233
1,075
6,256
1,104
58,766
0
L
5,957
563
36
284
13,664
6,248
0
5,752
7,825
16,287
0
L
2,466
862
0
250
16,445
4,620
0
7,026
9,236
0
9,022
L
7,010
736
84
1,100
14,907
3,914
84
6,758
7,971
25,698
0
W
8,339
340
347
4,302
8,651
5,474
473
3,569
5,016
56,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
55,930
195
Minions Killed
330
0
Camps Cleared
0
1,212,020
Distance Traveled
1,477,227
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,327
881
54
4
0
316,864
2
W
Shiva
11,289
806
60
4
0
308,455
0
L
Morgan Le Fay
8,736
624
41
3
0
300,411
6
W
Neith
9,686
692
59
4
0
254,178
0
L
Anubis
10,228
731
89
6
0
237,507
4
W
Nu Wa
12,014
858
78
6
0
297,247
8
L
Nox
8,564
612
24
2
0
221,918
3
L
Thor
9,871
705
15
1
0
218,023
0
L
Ah Puch
8,577
613
26
2
0
234,161
0
W
Hades
10,614
758
79
6
0
300,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role