Player Matchup

Bellona
Bellona
Haaknor99
Bellona
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,382 Elo+
Party 2
Yemoja
Yemoja
TEZARIST
Yemoja
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
712W - 740L
1,477 Elo+
Solo
Cliodhna
Cliodhna
TeeKaaay_
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,445 Elo+
Party 2
Ne Zha
Ne Zha
gofi8065
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,511 Elo+
Solo
Raijin
Raijin
obijuanka
Raijin
Level 122
God Stats
4W - 8L
1,500 SR
Queue Stats
286W - 283L
1,502 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,463 Elo+

VS

Team Averages
Level 74
1,500 SR
1,417 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lolypops29
Danzaburou
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 28L
1,176 Elo+
Party 1
Fenrir
Fenrir
NuniShadow
Fenrir
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
437W - 471L
1,490 Elo+
Solo
Hera
Hera
Tetsuya-Shintaro
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,484 Elo+
Party 1
Hel
Hel
arowana54
Hel
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 72L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haaknor99
Bellona
15
10 / 3 / 16
9,703
970
8,367
14,364
13,756
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
TEZARIST
Yemoja
15
3 / 1 / 28
9,475
948
4,838
9,461
7,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
TeeKaaay_
Cliodhna
15
8 / 4 / 15
9,428
943
11,806
9,031
4,370
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
gofi8065
Ne Zha
16
10 / 3 / 14
10,175
1,018
12,221
11,166
5,400
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
obijuanka
Raijin
17
7 / 2 / 25
10,387
1,039
19,803
10,688
5,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 7 / 7
7,423
742
1,701
16,411
21,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Lolypops29
Danzaburou
14
3 / 7 / 5
8,677
868
9,929
11,403
4,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
NuniShadow
Fenrir
13
3 / 7 / 4
7,486
749
7,095
11,854
8,146
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 9 / 2
6,994
699
4,279
10,141
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 8 / 5
8,955
896
9,315
13,802
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
38
Kills
12
13
Deaths
38
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
7
0.64
W
Bellona
Haaknor99
Bellona
10
3
16
6
L
Danzaburou
Lolypops29
Danzaburou
3
7
5
0.79
L
Fenrir
NuniShadow
Fenrir
3
7
4
0.71
W
Yemoja
TEZARIST
Yemoja
3
1
28
17
W
Cliodhna
TeeKaaay_
Cliodhna
8
4
15
3.88
L
0
9
2
0.11
L
5
8
5
0.94
W
Ne Zha
gofi8065
Ne Zha
10
3
14
5.67
W
Raijin
obijuanka
Raijin
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
32,319
54,710
Taken
63,611
36,679
Mitigated
42,444
22,982
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,701
667
357
1,139
16,411
21,461
81
6,047
10,364
4,300
0
W
Bellona
Haaknor99
Bellona
8,367
1,623
623
1,866
14,364
13,756
245
2,677
11,687
0
14,818
L
Danzaburou
Lolypops29
Danzaburou
9,929
2,295
44
871
11,403
4,191
736
3,845
7,558
0
21,865
L
Fenrir
NuniShadow
Fenrir
7,095
743
984
1,337
11,854
8,146
0
3,888
7,966
12
9,334
W
Yemoja
TEZARIST
Yemoja
4,838
1,677
8,322
2,601
9,461
7,825
1,019
2,065
7,396
10,253
0
W
Cliodhna
TeeKaaay_
Cliodhna
11,806
1,800
523
681
9,031
4,370
2,300
3,629
5,402
0
17,563
L
4,279
533
126
124
10,141
3,083
0
4,668
5,473
13,390
0
L
9,315
1,112
2,858
3,621
13,802
5,563
213
6,193
7,609
15,951
0
W
Ne Zha
gofi8065
Ne Zha
12,221
1,871
1,951
3,299
11,166
5,400
1,428
3,591
7,575
0
28,432
W
Raijin
obijuanka
Raijin
19,803
2,103
952
2,164
10,688
5,328
1,183
3,340
7,348
37,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,168
Gold Earned
39,535
104
Minions Killed
75
0
Camps Cleared
0
992,003
Distance Traveled
734,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,423
742
3
0
0
131,223
0
W
Bellona
9,703
970
14
1
0
211,667
0
L
Danzaburou
8,677
868
26
3
0
136,687
0
L
Fenrir
7,486
749
4
0
0
182,420
0
W
Yemoja
9,475
948
7
1
0
178,506
0
W
Cliodhna
9,428
943
18
2
0
190,697
0
L
Hera
6,994
699
25
3
0
144,823
0
L
Hel
8,955
896
17
2
0
139,035
0
W
Ne Zha
10,175
1,018
31
3
0
231,394
0
W
Raijin
10,387
1,039
34
3
0
179,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role