Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
PerseusAnkan
Chaac
Bronze III
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 46L
1,500 MMR
Solo
Ra
Ra
Silver I
iZippy
Ra
Silver I
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,503 MMR
Party 1
Apollo
Apollo
Silver I
itZeeV
Apollo
Silver I
Level 158
God Stats
3W - 0L
1,770 SR
Queue Stats
7W - 3L
1,503 MMR
Party 1
Athena
Athena
Gold V
vaehid
Athena
Gold V
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,484 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,554 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,542 SR
1,491 MMR
Ne Zha
Ne Zha
Silver II
ANGEL4K
Ne Zha
Silver II
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 64L
1,488 MMR
Solo
Rama
Rama
Gold I
Junié
Rama
Gold I
Level 157
God Stats
4W - 3L
1,660 SR
Queue Stats
291W - 290L
1,501 MMR
Solo
Cerberus
Cerberus
Bronze IV
MosheDinner
Cerberus
Bronze IV
Level 112
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Scylla
Scylla
Silver II
fifaboy14
Scylla
Silver II
Level 159
God Stats
0W - 1L
1,811 SR
Queue Stats
74W - 65L
1,465 MMR
Solo
Guan Yu
Guan Yu
Silver II
porlistaco
Guan Yu
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 5
8,355
557
6,428
10,273
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 0
9,861
657
11,855
12,964
10,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
14
2 / 0 / 6
8,064
538
5,447
9,088
4,130
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
itZeeV
Apollo
14
2 / 2 / 5
8,338
556
10,023
12,482
4,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
vaehid
Athena
14
2 / 1 / 9
8,562
571
7,166
14,036
15,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasHeraThothArachne

VS

Bans
CharybdisArtioBastetPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ANGEL4K
Ne Zha
10
0 / 3 / 1
6,208
414
2,448
7,740
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Junié
Rama
13
3 / 3 / 0
7,888
526
10,775
10,926
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MosheDinner
Cerberus
11
0 / 2 / 3
6,933
462
7,106
13,832
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
fifaboy14
Scylla
11
1 / 5 / 0
7,022
468
6,006
8,033
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
porlistaco
Guan Yu
13
0 / 4 / 0
7,322
488
5,897
12,651
8,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
L
Ne Zha
ANGEL4K
Ne Zha
0
3
1
0.17
L
Rama
Junié
Rama
3
3
0
1
L
Cerberus
MosheDinner
Cerberus
0
2
3
0.75
W
8
0
0
8
L
Scylla
fifaboy14
Scylla
1
5
0
0.2
W
Ra
2
0
6
5
W
Apollo
itZeeV
Apollo
2
2
5
2.25
L
Guan Yu
porlistaco
Guan Yu
0
4
0
0
W
Athena
vaehid
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
32,232
58,843
Taken
53,182
38,378
Mitigated
25,570
18,825
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,428
615
0
224
10,273
4,189
0
1,256
8,961
0
57,806
L
Ne Zha
ANGEL4K
Ne Zha
2,448
939
0
1,950
7,740
2,346
0
3,538
4,202
0
28,551
L
Rama
Junié
Rama
10,775
8,588
0
5,019
10,926
2,978
0
1,667
9,114
0
59,652
L
Cerberus
MosheDinner
Cerberus
7,106
281
243
5,209
13,832
9,095
0
4,178
9,654
17,146
0
W
11,855
3,827
0
5,273
12,964
10,540
0
1,457
11,479
0
71,664
L
Scylla
fifaboy14
Scylla
6,006
391
0
1,520
8,033
2,322
0
2,492
5,541
44,808
0
W
Ra
5,447
982
2,071
3,987
9,088
4,130
448
2,475
6,455
60,838
2,070
W
Apollo
itZeeV
Apollo
10,023
6,894
0
5,616
12,482
4,379
888
2,800
9,638
0
65,442
L
Guan Yu
porlistaco
Guan Yu
5,897
1,040
0
2,650
12,651
8,829
0
365
12,286
0
43,009
W
Athena
vaehid
Athena
7,166
2,101
0
1,654
14,036
15,140
22
4,678
9,198
25,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
35,373
497
Minions Killed
399
0
Camps Cleared
0
1,599,798
Distance Traveled
1,383,464
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,355
557
89
6
0
338,868
0
L
Ne Zha
6,208
414
48
3
0
268,722
7
L
Rama
7,888
526
115
8
0
265,555
2
L
Cerberus
6,933
462
37
2
0
301,111
2
W
Chaac
9,861
657
146
10
0
314,423
8
L
Scylla
7,022
468
101
7
0
266,115
7
W
Ra
8,064
538
114
8
0
321,392
8
W
Apollo
8,338
556
110
7
0
293,246
4
L
Guan Yu
7,322
488
98
7
0
281,961
1
W
Athena
8,562
571
38
3
0
331,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role